Comparison

DGArt vs DotShake Brush Studio

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

DGArt

Create 3D models, animations, and digital art with this comprehensive tool. Features include polygon modeling, keyframe animation, and physically-based rendering. Export your creations in various formats for use in games and apps.

Highlights
  • 3D Scene Editor
  • Polygon Modeler Mode
  • Animation Timeline & Keyframe Support
  • Render Images & Animations
  • Physically-Based Rendering (PBR)
  • Export to .usdz / .obj
  • Works with Apple Pencil
Features
Read full description

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art. DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more. Animation System: DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app. DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games. Please refer to SceneKit for more details. Main Features: • 3D Scene Editor • Polygon Modeler Mode • Animation Timeline & Keyframe Support • Render Beautiful Images & Animations • Layer, Object, Material, Light & Camera Property Panels • Global Environment Settings • Image Library • Works Great with Apple Pencil • Physically-Based Rendering (PBR) Support • Save Scene in .scn [SceneKit] Format • Export to .usdz / .obj Format • Native App with Small Size 3D Scene Editor: • Select, Move, Rotate, and Scale tools • Reset object to center or ground • Clone objects with Array, Radial, Random, and Points Cloning • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional • Add Perspective or Orthographic Camera Animation Features: • Animation Timeline & Keyframe System • Animate movement, rotation, scaling, visibility • Animate morph for object • Animate light intensity and color • Easing options for smooth transitions • Preview & Render Animations Scene Navigation: • Standard pinch-to-zoom & two-finger pan • Top, Right, Front, and Perspective preview windows • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views • Reset View, Frame Object, and Frame All Objects buttons Layer Panel: • Hide/Unhide & Delete objects • Parent/Unparent objects • Set/Save custom objects • Set active camera Property Panels: • Precisely set position, rotation, scale, etc. • Adjust light intensity, color, shadow settings • Configure camera focal length, FOV, depth of field Material Panel: • Customize color, metalness, transparency, emission, etc. • Enable double-sided, smooth shading, and cull modes Global Environment Panel: • Adjust background color, lighting, fog, reflections, etc. Image Library: • Load external images for UV mapping, reference, or environments Polygon Modeler Mode: • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Stretch, Skew, Vortex, Draw Poly, Make Poly, Split, Merge Points, Randomize • Polygon Tools: Extrude, Inset, Bevel, Loop Cut, Smooth Shift, Knife, Poly Cap, Boolean, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials Render Image & Animation: • Render high-quality images & animations with RT:Render and save to Camera Roll For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution. Thanks for your support! Visit nitrio.com for more info.

About

DotShake Brush Studio

Features
Read full description

DotShake Brush Studio is where DotShake's brushes are made. Start from a brush that already exists, tune it until it feels right, and save it as your own. A CABINET OF BRUSHES, EACH SHOWING ITS OWN STROKE Every row draws a real stroke, so you never have to open a brush to find out what it looks like. The categories are on the row too: Line, Dab, Airbrush, Oil Paint, Palette Knife, Liquid, Optical Glass, Liquid Metal, Halftone, Particles, Noise, Volumetric, Dynamic Field — and a whole family of type that runs along the stroke. NOT JUST LINES Pencil, charcoal, marker, calligraphy, impasto, gouache and fan brush for the traditional hand. Then glass, liquid chrome, meteor and flame — and butterflies, moths, clouds and maple leaves that chase the stroke. TYPE THAT FOLLOWS THE STROKE Kinetic type, pop type, glass type, falling poems, and leader brushes that trail a small shape behind them. EVERY BRUSH IS EDITABLE • Size and opacity, with the preview updating as you go • Customise the pressure curve so the tip answers to your hand • Enough parameters that there is a search field for them • Preview in light or dark, and reset in one tap • Save as a copy — the original stays as it was IMPORT AND EXPORT Export the brushes you make, and import the ones other people made. Requires DotShake.

Screenshots

DotShake Brush Studio4 screens

Verdict

The call

The clearest difference is price: DotShake Brush Studio at $0.99 against DGArt's $19.99. DotShake Brush Studio also leads on update cadence (every 3 days vs monthly). DGArt's advantage is iOS requirement (15.0 vs 17.0). On ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

DGArt costs $19.99 and DotShake Brush Studio $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

DGArt ships an update monthly, DotShake Brush Studio every 3 days. The most recent releases landed on October 9, 2026 and October 15, 2026 respectively.

Scorecard3 real differences · 7 level
DGArt versus DotShake Brush Studio: the parameters behind the verdict, then further details
ParameterDGArtDotShake Brush Studio
Price$19.99$0.99 — better
Rating3.3 (10 ratings) — better—
Positive reviews16.7% of reviews—
Number of ratings10 — better—
Update frequencyMonthlyEvery 3 days — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaid—
DevicesiPadiPhone, iPad — better
Requires iOS15.0 — better17.0
Further details — not scored
Size18 MB108 MB
Age rating4+4+
DeveloperHeng Jia LiangZhen Chen

In-app purchases

None

DGArt

No in-app purchases

None

DotShake Brush Studio

No in-app purchases

Questions

Is DGArt free?
DGArt costs $19.99, with no in-app purchases.
Is DotShake Brush Studio free?
DotShake Brush Studio costs $0.99, with no in-app purchases.
Do DGArt or DotShake Brush Studio have ads?
Neither DGArt nor DotShake Brush Studio shows ads.
Which is updated more often, DGArt or DotShake Brush Studio?
DGArt ships an update monthly, and DotShake Brush Studio every 3 days. Most recently, DGArt was updated on October 9, 2026 and DotShake Brush Studio on October 15, 2026.

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