Comparison

TRAILS vs BOY1

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

TRAILS

Guide sand ships across a desert, drawing paths to avoid collisions and supply remote outposts. Juggle resources and navigate hazards like collapsing terrain and ancient traps to complete each level. Offers extra challenges for advanced players.

Highlights
  • Draw paths for sand ships
  • Supply remote outposts
  • Juggle cargo and power-ups
  • Navigate desert hazards
  • Solve challenging puzzles
  • Unlock extra levels
Features
Read full description

TRAILS is a cozy puzzle game in which you guide sand ships across a crumbling desert to reach isolated outposts. Draw paths for each ship across the treacherous sands, planning carefully to avoid collisions and ensure each ship reaches its goal. Chart Your Course Plan your route by drawing paths across the desert grid. All sand ships must follow their trails without visiting the same space twice - and without crashing into one another. With every route you sketch, you're constructing a web of paths across the dunes. Supply the Outposts Scattered across the wasteland, remote villages rely on the convoy for vital cargo. To complete each level you'll need to supply every outpost. Pick up the right goods and bring them safely to their destination. Careful coordination and efficient routing are the key to your success. Juggle Resources Each sand ship can carry one item at a time, whether its crucial cargo, a key to unlock a new route or a rare power-up, improving the ship's capabilities. Managing pickups, handoffs and avoiding unwanted items is essential to reaching your goal. Hazards of the Wasteland The dunes are your home, but they are not without danger. Collapsing terrain, narrow passages, gaping chasms, ancient traps and errant drones can block your path or derail your journey. Foresight and careful coordination will keep the convoy on track. Extra Challenges For those who seek an even greater test, optional levels and hidden challenges offer more complex maps, tighter constraints and push the puzzle mechanics to their limits. Use all you have learned to take on the toughest challenges TRAILS has to offer. Can you chart the perfect paths and navigate all trials of the desert?

About

BOY1

A turn-based stealth puzzle game where a discarded robot must ascend a tower by strategically donning and doffing a human-like face. This grants abilities but attracts attention, creating a core puzzle of managing visibility and power.

Highlights
  • Turn-based movement
  • No random elements
  • Strategic ability usage
  • 30 levels across 5 zones
  • 16-bit pixel art
  • Offline play
  • One-handed play
Features
Read full description

BOY1 is a turn-based stealth escape puzzle. A robot lies discarded in the tower's deepest dark. The verdict was a single line. Defect: too human. BOY1, a humanoid thrown away by the system that built him, picks up an abandoned FACE and begins to climb the tower, one floor at a time. Take the FACE off and you become a mindless machine, lost among the other robots. The patrols ignore you, but you can't do anything. Put the FACE on and your human abilities awaken. You can open doors, fool the robots and break through walls, but now the machines can see you. Knowing when to take it off and when to put it on is the whole puzzle. Your flaw is the key. A perfectly logical system can only be broken by human illogic. FEATURES Every move is one tile, one turn. When you step, every robot steps along its fixed patrol route Nothing is random. Every floor is a fixed, deliberately designed layout, and reading patrol patterns is the heart of the game Lure, halt, break through. Combine the human abilities that awaken in each zone to slip past the patrols 30 floors, 5 zones. The higher you climb, the more human the robots become, and the less your disguise works 16-bit pixel art, chiptune sound, one-handed portrait play Fully offline, no ads, no in-app purchases Destroy the system and escape.

Screenshots

TRAILS4 screens
BOY14 screens

Verdict

The call

The clearest difference is price: TRAILS at Free against BOY1's $2.99. TRAILS also leads on iOS requirement (13.0 vs 15.0). On review sentiment, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

TRAILS is free to download; BOY1 costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

Scorecard3 real differences · 7 level
TRAILS versus BOY1: the parameters behind the verdict, then further details
ParameterTRAILSBOY1
PriceFree — better$2.99
Rating5.0 (1 ratings) — better—
Positive reviews100.0% of reviews100.0% of reviews
Number of ratings1 — better—
Update frequency—Weekly
AdsNoNo
In-app purchasesNoNo
MonetizationFree — betterPaid
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS13.0 — better15.0
Further details — not scored
Size611 MB67 MB
Age rating4+9+
DeveloperPurple Sloth Studio eGKyusik Jung

Customer experience

TRAILS

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

BOY1

Written reviews2 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

TRAILS

No in-app purchases

None

BOY1

No in-app purchases

Questions

Is TRAILS free?
TRAILS is free to download, with no in-app purchases.
Is BOY1 free?
BOY1 costs $2.99, with no in-app purchases.
Do TRAILS or BOY1 have ads?
Neither TRAILS nor BOY1 shows ads.

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