Deckfall vs Zero Orders Tactics
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Deckfall
A fast-paced, tactical solitaire roguelite where each card draw presents a risk/reward decision. Engage in quick runs that challenge your strategy and resource management, offering satisfying streaks and tense moments. Master the deck and climb the ranks in various game modes.
- Tactical card-based gameplay
- Fast-paced roguelite runs
- Multiple game modes (Seeded, Blitz, Endless)
- Deep strategic decision-making
- Clean and intuitive UI
- Quick pick-up-and-play design
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Deckfall is a fast, tactical solitaire roguelite. Every draw is a decision: risk a hit, clash with the monsters, do your thing before your luck runs dry. Runs take just a few minutes, but smart play is rewarded with satisfying streaks and tense, last-card saves. One-time purchase: $1.99 (USD). Why you’ll love it Pick-up-and-play: Learn in a minute, master with smart risk/reward. Three ways to play: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Deep choices, clean UI: Read the board, chain effects, and manage resources without clutter. Perfect session length: Designed for quick breaks or late-night “one more run.” Sharpen your instincts, outplay the deck, and see how far you can fall, then rise again. How to Play (quick rules) The deck: A streamlined 52-card variant (minus red Aces and red face cards). Clubs / Spades Monsters: Deal damage equal to their rank when resolved. Diamonds Weapons: Gain attack equal to rank; spend it to defeat monsters you tap next. Hearts Potions: Heal you by their rank. Turn flow: Each board shows 4 cards. Tap to resolve cards one by one; plan the order to survive. Clear the row to draw the next. Win/Lose: Reach the end of the deck with HP > 0 to win the run. If HP hits 0, the run ends. Modes: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://thedeckfall.com/privacy Support: https://thedeckfall.com/contact
Zero Orders Tactics
An experimental puzzle strategy game where you manipulate the battlefield to achieve victory. It offers predictable gameplay with a constantly evolving map, featuring all PC game DLCs included. Enjoy offline play with no in-app purchases.
- Battlefield manipulation gameplay
- Predictable turn-based strategy
- Evolving map mechanics
- All PC DLCs included
- Offline play supported
- No in-app purchases
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You're not the general. You're the god. Reshape mountains, flood valleys, bend the battlefield to your will — your troops fight on their own, following their own logic. A puzzle strategy with 100% predictable combat, roguelite replayability, and terrain as your weapon. Full PC game. No in-app purchases. No internet required.
Screenshots
Verdict
The clearest difference is update cadence: Deckfall at every 5 days against Zero Orders Tactics's every 2 months. Zero Orders Tactics's advantage is iOS requirement (12.0 vs 15.1). On price, rating, review sentiment and ratings volume there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Deckfall costs $1.99 and Zero Orders Tactics $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.0 for Deckfall against 4.0 for Zero Orders Tactics. Both are backed by a comparable volume of ratings — 1 and 2 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Deckfall ships an update every 5 days, Zero Orders Tactics every 2 months. The most recent releases landed on October 30, 2026 and October 24, 2026 respectively.
| Parameter | Deckfall | Zero Orders Tactics |
|---|---|---|
| Price | $1.99 | $1.99 |
| Rating | 4.0 (1 ratings) | 4.0 (2 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 1 | 2 — better |
| Update frequency | Every 5 days — better | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.1 | 12.0 — better |
| Further details — not scored | ||
| Size | 40 MB | 123 MB |
| Age rating | 4+ | 9+ |
| Developer | Berkem Peker | Pavel Snytko |
Customer experience
Deckfall
Zero Orders Tactics
In-app purchases
Deckfall
No in-app purchases
Zero Orders Tactics
No in-app purchases
Questions
Is Deckfall free?
Is Zero Orders Tactics free?
Which has better reviews, Deckfall or Zero Orders Tactics?
Do Deckfall or Zero Orders Tactics have ads?
Which is updated more often, Deckfall or Zero Orders Tactics?
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