Deckfall vs Zero Orders Tactics
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Deckfall
A fast-paced, tactical solitaire roguelite where each card draw presents a risk/reward decision. Engage in quick runs that challenge your strategy and resource management, offering satisfying streaks and tense moments. Master the deck and climb the ranks in various game modes.
- Tactical card-based gameplay
- Fast-paced roguelite runs
- Multiple game modes (Seeded, Blitz, Endless)
- Deep strategic decision-making
- Clean and intuitive UI
- Quick pick-up-and-play design
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Deckfall is a fast, tactical solitaire roguelite. Every draw is a decision: risk a hit, clash with the monsters, do your thing before your luck runs dry. Runs take just a few minutes, but smart play is rewarded with satisfying streaks and tense, last-card saves. One-time purchase: $1.99 (USD). Why you’ll love it Pick-up-and-play: Learn in a minute, master with smart risk/reward. Three ways to play: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Deep choices, clean UI: Read the board, chain effects, and manage resources without clutter. Perfect session length: Designed for quick breaks or late-night “one more run.” Sharpen your instincts, outplay the deck, and see how far you can fall, then rise again. How to Play (quick rules) The deck: A streamlined 52-card variant (minus red Aces and red face cards). Clubs / Spades Monsters: Deal damage equal to their rank when resolved. Diamonds Weapons: Gain attack equal to rank; spend it to defeat monsters you tap next. Hearts Potions: Heal you by their rank. Turn flow: Each board shows 4 cards. Tap to resolve cards one by one; plan the order to survive. Clear the row to draw the next. Win/Lose: Reach the end of the deck with HP > 0 to win the run. If HP hits 0, the run ends. Modes: Seeded Runs for fairness and competition, Blitz for 2-minute sprints, Endless for marathon strategists. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://thedeckfall.com/privacy Support: https://thedeckfall.com/contact
Zero Orders Tactics
An experimental puzzle strategy game where you manipulate the battlefield to achieve victory. It offers predictable gameplay with a constantly evolving map, featuring all PC game DLCs included. Enjoy offline play with no in-app purchases.
- Battlefield manipulation gameplay
- Predictable turn-based strategy
- Evolving map mechanics
- All PC DLCs included
- Offline play supported
- No in-app purchases
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You're not the general. You're the god. Reshape mountains, flood valleys, bend the battlefield to your will — your troops fight on their own, following their own logic. A puzzle strategy with 100% predictable combat, roguelite replayability, and terrain as your weapon. Full PC game. No in-app purchases. No internet required.
Screenshots
Verdict
The clearest difference is update cadence: Deckfall at every 5 days against Zero Orders Tactics's every 2 months. Zero Orders Tactics's advantage is chart position (#177 vs unranked) and iOS requirement (12.0 vs 15.1). On price, rating, review sentiment and ratings volume there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Deckfall costs $1.99 and Zero Orders Tactics $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.0 for Deckfall against 4.0 for Zero Orders Tactics. Both are backed by a comparable volume of ratings — 1 and 1 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Deckfall ships an update every 5 days, Zero Orders Tactics every 2 months. Both last shipped on October 7, 2026.
| Parameter | Deckfall | Zero Orders Tactics |
|---|---|---|
| Price | $1.99 | $1.99 |
| Rating | 4.0 (1 ratings) | 4.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | Every 5 days — better | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #177 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.1 | 12.0 — better |
| Further details — not scored | ||
| Size | 40 MB | 123 MB |
| Age rating | 4+ | 9+ |
| Developer | Berkem Peker | Pavel Snytko |
Customer experience
Deckfall
Zero Orders Tactics
In-app purchases
Deckfall
No in-app purchases
Zero Orders Tactics
No in-app purchases









