Comparison

Getting Home vs Arcade95

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Getting Home

Features
Read full description

Getting Home is a heartfelt space adventure about love and perseverance. You’re an astronaut working in deep space, soaring past stars, planets, and other stellar marvels, with one true mission: to return home. Guide your spaceship with simple one-touch controls and land safely on the pad. Conserve fuel while navigating deadly asteroid fields and cosmic hazards. Slow and steady is the key to success. With 54 handcrafted levels, challenge stages, and cinematic story moments, Getting Home combines precision gameplay with an emotional journey about what really matters: finding your way back home.

About

Arcade95

Relive the classic Windows 95 experience on your iPhone. Play iconic games like Solitaire and Minesweeper, use familiar applications like Paint and Notepad, and enjoy a nostalgic desktop environment with retro screensavers.

Highlights
  • Windows 95 desktop simulation
  • Classic games: Solitaire, Minesweeper, Pinball
  • Productivity apps: Paint, Notepad
  • Retro web browser
  • Customizable screensavers
  • Multiple Windows desktop eras
Features
Read full description

A working retro PC desktop for iPhone and iPad. Play Solitaire and Space Cadet Pinball, save notes and drawings, and explore seven desktop eras. Every game and app is available from the first boot. Arcade Update unlocks desktop customizations. WHAT'S INSIDE Games - Minesweeper, Klondike Solitaire, Spider Solitaire, FreeCell, and Hearts - Reversi, Gomoku, Janggi (Korean chess), Baduk (Go), and Chess - JezzBall, SkiFree, and Sichuan Mahjong (Shisen-Sho) - Rodent's Revenge and Klotski - 3D Pinball Space Cadet, powered by a native Space Cadet engine port Apps - Calculator, Paint, and Notepad - Winamp for MP3s from Files, with lock-screen Now Playing - Media Player and Sound Recorder - Flash Player for imported .swf files - Disk Defragmenter - Focus Timer with session history, ranks, and a Lock Screen countdown - Outlook Express with letters from your desktop and a mail composer - MS-DOS Prompt - Sticky Notes, including a home-screen widget - Netscape, with dial-up sound, bookmarks, history, browsing, and downloads Desktop - Start menu, taskbar, clock, tray, desktop icons, folders, My Computer, My Documents, Recycle Bin, Control Panel, Run, Arcade Update, boot flow, shutdown flow, and session restore - Arcade Update cosmetic rewards, setup sequences, BSOD surprises, a Clippy-style assistant, Tamagotchi, and a first-launch Welcome - Seven desktop eras: 95, 98, Me, XP, Vista, 3.1, and 7 - Windows 3.1 switches into a real Program Manager-style shell - Long-press context menus, file associations, saved documents, wallpapers, themes, and retro chrome 12 SCREENSAVERS Choose a favorite or randomize 12 screensavers, from 3D Pipes, 3D Maze, and Mystify to Fireplace and Jellyfish Aquarium. GAME CENTER Compete on daily and weekly leaderboards for Minesweeper, Solitaire, FreeCell, Hearts, SkiFree, Pinball, and Sichuan Mahjong. Start asynchronous turn-based matches in Reversi, Gomoku, Janggi (Korean chess), Baduk (Go), and Chess. BUILT FOR MODERN iOS Arcade95 is native on iPhone and iPad for iOS 26 or later. iPhone is portrait-only; iPad supports portrait and landscape. It is rebuilt for touch while keeping the old desktop rhythm: small windows, menus, bevels, files, and the satisfying feeling of poking around a real machine. PRIVACY AND ADS No account or email login is required. Some features use the network, including browsing and downloads. Arcade95 includes Firebase Analytics, Firebase Crashlytics, Remote Config, and Google AdMob. App Tracking Transparency is resolved before AdMob starts, and Google UMP consent is handled separately. There is no persistent banner ad; interstitial ads are limited to user-selected surfaces. Open the Start menu. Pick a game, an app, a folder, or a screensaver. Welcome back to the desktop.

Screenshots

Getting Home4 screens
Arcade954 screens

Verdict

The call

The clearest difference is price: Arcade95 at Free against Getting Home's $6.99. Getting Home's advantage is ads (none vs shown) and device support (5 vs 2). On update cadence and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Arcade95 is free to download; Getting Home costs $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Both ship on a similar rhythm, roughly every 4 days. The most recent releases landed on October 17, 2026 and October 25, 2026 respectively.

Scorecard4 real differences · 6 level
Getting Home versus Arcade95: the parameters behind the verdict, then further details
ParameterGetting HomeArcade95
Price$6.99Free — better
Rating—4.5 (23 ratings) — better
Positive reviews—77.8% of reviews
Number of ratings—23 — better
Update frequencyEvery 4 daysEvery 4 days
AdsNo — betterYes
In-app purchasesNoNo
Monetization—Free
DevicesiPhone, iPad, iPod, Mac, Apple TV — betteriPhone, iPad
Requires iOS15.0 — better26.0
Further details — not scored
Size989 MB95 MB
Age rating4+17+
DeveloperArctic Meadowheewook shin

In-app purchases

None

Getting Home

No in-app purchases

None

Arcade95

No in-app purchases

Questions

Is Getting Home free?
Getting Home costs $6.99, with no in-app purchases.
Is Arcade95 free?
Arcade95 is free to download, with no in-app purchases.
Do Getting Home or Arcade95 have ads?
Arcade95 shows ads; Getting Home does not.
Which is updated more often, Getting Home or Arcade95?
Getting Home ships an update every 4 days, and Arcade95 every 4 days. Most recently, Getting Home was updated on October 17, 2026 and Arcade95 on October 25, 2026.

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