Fivefold vs Limb from Limb
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Fivefold
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Fivefold is a Sudoku-inspired game where the rules change every puzzle. Fill the grid through pure deduction, combining familiar number-placement logic with new rules. It's a game that will never stop giving you those satisfying "Aha!" moments. Enjoy the daily puzzle with your morning coffee, or play a quick, easy puzzle while you're waiting for an appointment. When you're ready, you can move to harder puzzles, like our large 7x7 puzzles that'll give your brain a real workout. We kept Fivefold simple. There are no ads interrupting you, no in-game currencies, and no tricks to keep you playing. The game comes with a ton of free puzzles, and if you want even more, you can buy a puzzle pack. That’s it! We made Fivefold because we love puzzles too. We hope it makes your brain work just a little bit harder, and we hope that you'll enjoy playing it as much as we enjoyed making it! - Matt & Owen
Limb from Limb
Engage in a humorous zombie defense experience where you physically manipulate ragdoll zombies. Grab, throw, and improvise with an escalating arsenal of weapons and environmental hazards to survive waves of the undead across multiple campaigns.
- Ragdoll physics-based zombie manipulation
- Three distinct campaign locations
- Ninety challenging nights
- Arsenal of 32 upgradable weapons
- Sandbox mode for free experimentation
- Offline campaign play
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Flickin' love killing zombies? Good. Flick them, pick them, grab them, stick them. Smash them, bash them, thrash them. Oh, and you can drop pianos on them. Limb from Limb is a ragdoll zombie survival comedy. You defend the house with your bare hands and whatever the yard has lying around. Grab a shambler by the arm, swing it into the dirt, hurl it into the horde, or let gravity do the ugly work. Every zombie is built from real physical joints, so every impact, pile-up and missing limb changes the fight. GRAB, THROW, IMPROVISE Nothing here runs on rails. Pick the dead up, aim them, and let momentum finish the argument. Bodies collide, stack, trip each other and come apart. The physics decide, so no two nights of zombie defense play out the same way. THREE CAMPAIGNS, NINETY NIGHTS Hold the line at the farmhouse, the prison yard and the fairgrounds, thirty nights apiece. Every night raises the count and adds new trouble: armored brutes too heavy to grab, dynamite carriers that solve their own problem, and the occasional boss that will not go down politely. NORMAL, THEN HARD Finish a campaign on Normal and Hard opens up for it. Bigger crowds, tougher undead, and a great deal more armor. The same ninety nights, a very different survival run. AN ARSENAL THAT ESCALATES Earn stars and spend them at the Zombie Depot. Thirty-two weapons, each with five upgrade tiers, from practical firearms to anvils, pianos, wrecking balls, meteor showers, rolling boulders, fireworks, anti-gravity, and other solutions that should not work nearly as well as they do. ENDLESS MODE No campaign and no ending. The zombie horde just keeps coming, wave after wave, and the leaderboard remembers how far you got. SANDBOX MODE A physics playground with no objectives and no timer. Spawn whatever you like, break it however you want, then record a clip or grab a still and share the wreckage. RAGDOLL PHYSICS, NOT ANIMATIONS Every zombie is a jointed ragdoll, not a canned death animation. Limbs tear off, bodies fold over fences, and one well-thrown corpse takes down three more. It is a destruction sandbox wearing a zombie defense game's clothes. PLAYS OFFLINE The whole campaign runs with no signal at all. No account, no login, no wifi. Open it and start smashing zombies. Limb from Limb is free to play with optional in-app purchases. Stars can be earned by playing, earned from optional rewarded videos, or bought outright, and the entire arsenal can be unlocked at once. Rewarded videos require an internet connection. No account is required and the campaign runs offline.
Screenshots
Verdict
The clearest difference is ads: Fivefold at none against Limb from Limb's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Fivefold sells 1 one-off in-app purchase and Limb from Limb sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
| Parameter | Fivefold | Limb from Limb |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.1 (8 ratings) — better |
| Positive reviews | — | 60.0% of reviews |
| Number of ratings | — | 8 — better |
| Update frequency | — | Every 3 days |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 149 MB | 391 MB |
| Age rating | 4+ | 12+ |
| Developer | Milkbag Games | Jayme Schroeder |
In-app purchases
Fivefold
- Puzzles: Volume 1$4.99
Limb from Limb
- Pocketful of Stars$1.99
- Sack of Stars$4.99
- Crate of Stars$9.99
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- Vault of Stars$14.99
- The Whole Arsenal$19.99









