Comparison

Whack A Braille vs Pegfall

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Whack A Braille

An accessible arcade game that challenges players to type braille characters, symbols, and contractions before they disappear. Designed for blind players and braille learners, it offers various practice modes and adjustable settings for a playful learning experience.

Highlights
  • Playable with Braille Screen Input, Displays, and keyboards
  • Practice Grade 1 letters, symbols, and Grade 2 contractions
  • Adjustable speech rate and voice selection
  • Non-timed training mode for beginners
  • Adaptive Mole Recon for personalized practice
  • Blind-first and Accessibility-first design
Read full description

Whack a Braille! is a fast-paced accessible arcade game where you type the right braille character, symbol, or contraction before the mole ducks away. Play with a braille display, an external keyboard, or Braille Screen Input. Practice Grade 1 letters, symbols, typing-row patterns, and Grade 2 contractions, then cash in your tickets for prizes as you build up your shelf. The game is designed for blind players, braille learners, teachers, and anyone who wants a playful way to build braille speed and confidence. Features: • Built with Blind-first and Accessibility-first design. • Playable with Braille Screen Input, Braille Displays, and external keyboards. • Adjustable speech rate and voice selection. • Mole sets include keyboard touch-typing training, Grade 1 letters and numbers, and UEB Grade 2 symbols,, word signs, and two-character contractions. • Battle Modes have sets of 3-letter, 4-letter, and 5-letter Grade 1 words, and Wordy Mole Mayhem has randomly drawn 4 to 10 letter words to be typed. • Non-timed training mode for beginners, along with adjustable difficulty modes and round timer lengths. • Adaptive Mole Recon feature that keeps track of misses and what braille characters need practice. Type fast, bonk moles, earn tickets, and see what prize suits your fancy.

About

Pegfall

A roguelite deckbuilder where you bounce orbs on a peg board to defeat a colossal beast. Features skill-based gameplay with trajectory previews, diverse orb abilities, and permanent upgrades. Offers daily challenges and a mobile-native portrait mode.

Highlights
  • Roguelite deckbuilding gameplay
  • Orb physics and bounce mechanics
  • Trajectory preview for precise shots
  • Multiple regions with unique bosses
  • Orb deck customization and upgrades
  • Permanent player upgrades
  • Daily and weekly challenges
Features
Read full description

Pegfall is a one-handed pegboard roguelite. You face an enemy on every floor. Each turn you pick an aim and fire your balls; every peg a ball touches hurts the enemy, and a long chain of hits fills a combo bar for bonus damage. When your balls run out, the enemy strikes back. Brace turns a ball into a shield. Beat the enemy to go down a floor, then pick a reward: a new orb for your deck, a card or a relic. Your health starts low. It grows from heal pegs on the board, from skipping a reward, and from permanent upgrades you buy in the Workshop with the essence you earn by playing. PLAY WITH VOICEOVER ON iPHONE Accessible play turns on by itself while VoiceOver is running. The board is built around one Aim control, with Status, Board summary and Last result next to it. By default, swipe up or down on Aim to move through five named directions, from Far left to Far right, and hear the likely first hit. After that, physics decides, and the game tells you when bumpers or bouncing walls can change the path. Double-tap to fire. When the balls stop, you hear the damage and what is left on the board. Board scan reads the board from top to bottom. While aiming, Magic Tap starts it and a second Magic Tap stops it. Optional aim sounds and the Aim practice lesson, whose practice shot costs nothing, help you learn. While Accessible play is on and VoiceOver is running, an interstitial ad can appear at most once every three minutes, and only after a button you press. You hear a warning first and "Ad closed" after it, and the game waits until then. VoiceOver play has been tested on iPhone. If something is hard to reach, please tell us. ▸ READ THE BOARD, THEN SHOOT A dotted line previews the start of your shot, up to the first two pegs it hits. After that, physics takes over, so the planning happens before you fire. ▸ A CAMPAIGN THAT ENDS — 10 CHAPTERS, 200 FLOORS Every chapter is its own biome and ends on its own boss, and deeper chapters add new board rules. Each chapter resets your build; only the last relic you took carries over as an heirloom. Leave mid-run and continue from the start of that floor. ▸ BUILDS THAT STACK 20 orbs, 23 relics, 40 cards and three characters send each run in a different direction. Take a curse when the floor asks for one. ▸ THE BOARD FIGHTS BACK From the sixth floor of every chapter, the pegs you spend erode. From chapter 3, pairs of pegs are wired into circuits whose discharge goes straight through armour, and some bosses bring hazard or void pegs onto the board. ▸ ENDLESS, DAILY AND WEEKLY Dive without a floor beneath you, take the same daily board as everyone else, or race one shared weekly board with a single attempt. After a Daily, Weekly or Endless run, join the optional online leaderboard with a nickname. No sign-up. ▸ GET STRONGER AS YOU PLAY Spend essence in the Workshop on permanent upgrades to starting health, damage and block, and on themes, ball skins, faces, ball hats and sound packs. Unlock Dark Depths tiers. ▸ BADGES AND BALLS YOU CANNOT BUY Your achievements are badges on your Profile. Three of them unlock a ball that is not for sale: Racer, Summit and Abyssal can only be unlocked by playing. ▸ THEMES AND SOUNDS IN THE SHOP The Iznik, Bosphorus and Sakura themes (try each first), the Music Box sound theme and melody packs your pegs play (listen first). ▸ MADE TO BE PLAYED BY MORE PEOPLE VoiceOver play on iPhone, VoiceOver labels and spoken purchase confirmations throughout the Workshop and the Shop, clear combat feedback, special pegs marked by more than colour, Reduce Motion support and 44 pt touch targets. Special thanks to accessibility tester Matheus Rheine, who helped shape VoiceOver play. ▸ MOBILE-NATIVE True portrait, one-handed, free to start. No energy timer and no premium wall. Monetization: optional rewarded continues, a Remove Ads purchase that stops interstitial ads, themes, looks and sound packs, and essence pouches. Essence also comes from playing.

Screenshots

Whack A Braille4 screens
Pegfall4 screens

Verdict

The call

The clearest difference is ads: Whack A Braille at none against Pegfall's shown. Whack A Braille also leads on monetization model (free vs free with in-app purchases) and rating (5.0 vs 4.8). Pegfall's advantage is ratings volume (20 vs 2) and iOS requirement (15.0 vs 17.0). On price, update cadence, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Whack A Braille sells 4 one-off in-app purchases and Pegfall sells 11 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

Whack A Braille holds the better App Store score, 5.0 against 4.8. That said, the two scores are not equally well evidenced: Pegfall has 20 ratings behind it against 2, so its average is the more settled of the two.

UpkeepUpdate frequency

Whack A Braille ships an update every 2 days, Pegfall every 4 days. The most recent releases landed on October 24, 2026 and October 25, 2026 respectively.

Scorecard5 real differences · 5 level
Whack A Braille versus Pegfall: the parameters behind the verdict, then further details
ParameterWhack A BraillePegfall
PriceFreeFree
Rating5.0 (2 ratings) — better4.8 (20 ratings)
Positive reviews—100.0% of reviews
Number of ratings220 — better
Update frequencyEvery 2 days — betterEvery 4 days
AdsNo — betterYes
In-app purchasesYesYes
MonetizationFree — betterFree with in-app purchases
DevicesiPhone, iPadiPhone, iPad, iPod — better
Requires iOS17.015.0 — better
Further details — not scored
Size5 MB91 MB
Age rating4+9+
DeveloperMarco Salsicciasuleyman gokhan birkin

Customer experience

Whack A Braille

All ratings2 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

Pegfall

All ratings20 ratings
Positive95.0%
Neutral0.0%
Negative5.0%
Written reviews5 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

4 purchases

Whack A Braille

One-time4
  • Light Thwap$0.99
  • Big Bonk$1.99
  • Mega Whack$2.99
Show 1 more
  • Ultimate Whackage$4.99
11 purchases

Pegfall

One-time11
  • Sakura Sakura Melody Pack$1.49
  • The Entertainer Melody Pack$1.49
  • Arirang Melody Pack$1.49
Show 8 more
  • Kâtibim Melody Pack$1.49
  • Clair de lune Melody Pack$1.49
  • Odeon Melody Pack$1.49
  • Aurora Skin$1.99
  • Remove Ads$6.99
  • Essence Chest$9.99
  • Essence Vault$14.99
  • Supporter Pack$24.99

Questions

Is Whack A Braille free?
Whack A Braille is free to download, with in-app purchases available.
Is Pegfall free?
Pegfall is free to download, with in-app purchases available.
Which has better reviews, Whack A Braille or Pegfall?
Whack A Braille is rated higher. Whack A Braille averages 5.0 out of 5 from 2 ratings, while Pegfall averages 4.8 from 20 ratings.
Do Whack A Braille or Pegfall have ads?
Pegfall shows ads; Whack A Braille does not.
Which is updated more often, Whack A Braille or Pegfall?
Whack A Braille ships an update every 2 days, and Pegfall every 4 days. Most recently, Whack A Braille was updated on October 24, 2026 and Pegfall on October 25, 2026.

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