Comparison

The Completionist vs Co

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

The Completionist

Features
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The decade is 2000. The dot-com bubble is about to burst, your studio is a garage with a beige Power Mac and a screaming dial-up modem, and you have one big idea and barely enough runway for a single launch. Build a digital studio from nothing. Hire creators, editors, and researchers. Ship projects that ride every wave the decade throws at you — Flash games, blogs, a social network nobody asked for, a podcast, a YouTube channel, and finally an app for a brand-new iPhone. Move work across a Kanban board from pitch to launch. Watch your operation evolve from a garage on dial-up into a real company with an office, a foosball table, and a server room that runs too hot. Try not to flame out before the exit. Part strategy game. Part idle. Part workflow sim. Part love letter to the decade that put the internet in everyone's pocket. WHY YOU'LL LOVE IT • Your Choices Matter — Specialists or generalists. Crunch for a launch-day bonus, or slow-burn for a 5-star release. Hire fast and torch your runway, or run lean and invest in MacBooks and Aeron chairs. Prestige early for a few legacy points, or grind deep for the full haul. Every run asks a different question. • Aqua & Web 2.0 Aesthetic — Glossy gel buttons, pinstriped windows, brushed metal, and that candy-coated shine. It looks like the first time you ever booted Mac OS X. In a good way. • In-Game Achievements — On top of Game Center achievements, more homage to the 2000s. • Events and Multipliers — Random events from the decade that boost (or tank) your revenue mid-run. The bubble bursts. A post goes viral. Your server melts under the traffic. • Easter Eggs — Eight hidden secrets, all pure 2000s. The spinning beach ball. The Konami code. All your base. A music video you'll regret clicking. Find three to earn your stripes. • The Bidding War — When the buyer's term sheet hits the table, the whole decade comes down to one call. Sign now and lock it in — or push for a bigger number and risk it all. Squeeze just right and the offer goes blowout. Push too far and the buyer walks, leaving you a fire-sale. How greedy are you feeling? • Thousands of 2000s Headlines — The iPod drops. Wikipedia goes live. MySpace tops the web. YouTube's first upload. The iPhone keynote. The crash of 2008. The stuff that rewired a generation. • Kanban Workflow — Research, build, test, ship. Manage projects across the board like a producer who's really into The Postal Service. • Build Your Team — Developers ship. Designers polish. Researchers chase the next big thing. Project Managers keep the whole launch from imploding. Hire smart, level up skills, and equip your crew with MacBooks, dual monitors, and an iPod each. • Prestige System — Hit $1,000,000 and complete a Volume. Start your next run with permanent legacy upgrades that pull your strategy in new directions. Revenue Boost or Inflation Shield. Quality Boost or Fast Learners. There's no correct order. There's your order. • Speed Boosts — Red Bull, cold brew, and a fridge full of energy drinks. The fuel of startups. Consumables for a temporary push. An office dog for permanent motivation. Or upgrade your dial-up to broadband. • Dial-Up to Broadband — Watch your studio evolve from a garage on a 56k modem to a company shipping to millions. Your arc mirrors the decade's defining shift. • NO ADS. NO ENERGY GATES. One optional speed boost. That's it. The first Volume teaches you the ropes. Volumes 2 through 10 are where you figure out what kind of founder you actually are.

About

Co

Features
Read full description

Running a production line is the easy part. Managing an unpredictable workforce... that's the real challenge! You run a contract packaging plant. The lines, the automation, the capital — all yours to command. But the one input that decides whether you ship or sink is the one you control least: your crew. Co-Pack is a daily-staffing sim about running a real workforce, one shift at a time. Every morning is a decision. At each standup the board wipes clean and you re-staff from whoever actually showed up. A line only produces when Induct, Pack, and Stage are all covered. Fill the slots, hit Start Shift, and watch the cartons roll — or scramble when half your bench no-shows. The cycle you'll spend the game mastering: • A deep bench covers bad mornings — but anyone you don't place goes home unpaid and sours • Push output with overtime and morale drops; buy it back with meals and raises and cash drops • Too lean and one absence stalls a line; too fat and you bleed money and goodwill Build something that lasts. • Sign contracts with real deadlines — beat them or take a reputation hit • Promote leads, convert temps to permanent staff, and upgrade automation • Open new lines for true parallel production • Hire a floor supervisor so shifts keep running while you're away No pressure, no catch. • Free to play • No ads • No in-app purchases • Offline progress — come back to a "while you were away" report Clock in, boss. The floor is yours.

Screenshots

The Completionist4 screens
Co4 screens

Verdict

The call

The clearest difference is price: Co at Free against The Completionist's $1.99. Co also leads on in-app purchases (none vs 1). On ads, device support and iOS requirement there is nothing between them.

Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS

CostPrice Ā· In-app purchases Ā· Ads Ā· Monetization

Co is free to download; The Completionist costs $1.99 up front. The Completionist sells 1 one-off in-app purchase. Co asks for nothing beyond the download.

Scorecard2 real differences Ā· 4 level
The Completionist versus Co: the parameters behind the verdict, then further details
ParameterThe CompletionistCo
Price$1.99Free — better
Update frequency—Every 5 days
AdsNoNo
In-app purchasesYesNo — better
DevicesiPhone, iPadiPhone, iPad
Requires iOS17.016.4 — better
Further details — not scored
Size47 MB45 MB
Age rating12+4+
DeveloperFrosty PopCody Hale

In-app purchases

1 purchases

The Completionist

One-time1
  • T1 Line$0.99
None

Co

No in-app purchases

Questions

Is The Completionist free?
The Completionist costs $1.99, and also offers in-app purchases.
Is Co free?
Co is free to download, with no in-app purchases.
Do The Completionist or Co have ads?
Neither The Completionist nor Co shows ads.

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