Doodleforce vs Kaboop
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Doodleforce
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Doodleforce is a trick-shot physics puzzler built around one simple, satisfying loop: aim, bounce, and pop. Line up the shot, read the bounce, clear every target in as few launches as you can. Every level is a clean sketchbook page โ just clever physics you can feel. 460 LEVELS, 23 CHAPTERS 460 hand-built puzzles across 23 chapters โ moving platforms, magnets, portals, switches, brittle floors, wind and more. Up to five stars a level for solving it fast and under par. The late chapters bite: a boss rush, an archer who moves, and rooms that fight back from both sides. FOUR TOOLS, ONE PERFECT SHOT Switch between the bow, golf ball, tennis ball and bomb โ each with its own weight, bounce and arc. The top bar shows the angle and power of every shot. STUCK? ASK FOR A LINE Retry a level three times and the game offers the most direct line, with the angle and power to aim for. A NEW CHALLENGE EVERY DAY A fresh puzzle every 24 hours. Some days it arrives with a twist โ the page mirrored, one tool only, or a tight shot budget โ and a chip tells you before you fire. Missed one? Ten Keys reopen a past puzzle until midnight, and your runs count on its board. BEAT MY SHOT Share a link and a friend plays the same board with your shots and time to beat โ your run drawn beneath theirs as a faint ghost. Or save a ten-second clip to post anywhere. DUELS Challenge a friend, or anyone with the link, to the same three Freehand pages: one attempt each, the better line takes the page, 24 hours to answer. Put a page down and finish it later; you're told when it's your move. YOUR DAY One screen that answers "what now": today's puzzle, this week's Freehand page and Burst run, and where you stand on each. A streak on a calendar, a freeze for one missed day a week, and a chest that pays Keys for five days out of seven. THE SKETCHBOOK Inks, papers, hats, wings and the archer's own face; the shots, the targets and a launcher for each tool; the target rings, the aiming guide, the pop, the ground and the sky. 68 things to earn by playing: clear chapters, keep a streak, open chests, win duels. FREEHAND โ THE PAGE DRAWS ITSELF Endless generated pages, each named by a short code. Targets arrive in waves, the next sketched the moment you clear the last, and a shared code is a race on the same board. A new Weekly page every Monday. BURST โ NINETY SECONDS OF RAPID FIRE Balloons rise, lean and cross: combos climb to ร4, gold pays five times more, and a hot streak ignites Frenzy โ ten seconds where everything counts double. A new Weekly run every Monday. EVERY BOARD, ONE TAP Tap the podium for every leaderboard: the daily and its last two weeks, this week's page and run, star totals, and every level by chapter. Each shows the top players and the five either side of you. Follow up to 30 friends, filter any board to them, react with emoji, and hear when one passes you. Watch shared runs back in their player's own look. BUILD YOUR OWN LEVELS The Level Editor hands you the tools we built the campaign with: place targets and hazards, wire switches and lifts, set star times, test instantly, share by a short code. PLAY THE COMMUNITY Browse player-made levels and cleared Freehand pages, play anything by its code, and like what you love. TRACK EVERYTHING 147 player and 50 creator achievements, plus career stats. PLAYS IN YOUR LANGUAGE Fifteen languages: English, German, Spanish, French, Hungarian, Italian, Japanese, Korean, Dutch, Polish, Portuguese, Romanian, Russian, Vietnamese, Chinese. YOURS, EVERYWHERE Play as a guest, or sign in with Apple or Google to sync progress across devices. BUILT TO BE KIND The whole campaign plays offline. Reduced-motion, colorblind-safe and high-contrast options. Ads are small sponsored cards, clearly marked, beside the win and pause screens โ never full-screen, never mid-run. One purchase, Doodleforce Complete, opens every chapter and every Sketchbook style and removes ads for good. Aim. Bounce. Pop. Made by Fluttech.
Kaboop
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Tap once. Watch it go KABOOP. Every bubble your blast catches pops and blasts too โ setting off a chain reaction that can clear the whole screen. The trick is timing: bubbles drift, clusters form and break apart, and the perfect tap is only there for a moment. HOW TO PLAY โข Tap anywhere to set off a blast โข Every popped bubble makes its own blast โข Pop enough bubbles to reach the goal โ pop more for three stars 200 LEVELS โ NO LUCK, NO TRICKS Every level is proven beatable by a solver, so every star can be earned. Stuck? After a few tries, Boop shows you how โ free. Meet big bubbles with bigger blasts, shielded bubbles that need two hits, and bombs that clear half the board. DAILY POP A new puzzle every day, the same for everyone. One tap, one try โ then challenge your friends to beat your score. SHOW IT OFF Every result gets a Genius Tap rating against the perfect solution. Share your best chain as a video clip and dare your friends to beat it. STREAKS & STAR RUSH Keep your daily streak going for bonus boosters, and hit the weekly Star Rush goal for rewards. SATISFYING BY DESIGN Juicy pops that climb a musical scale as your chain grows, bubbles with personality, crisp haptics, and a shockwave of confetti when you clear the board. โข Plays offline โข No account needed โข No ads โข No data collected
Screenshots
Verdict
The clearest difference is ads: Kaboop at none against Doodleforce's shown. Doodleforce's advantage is device support (3 vs 1). On price, in-app purchases and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Doodleforce sells 2 one-off in-app purchases and Kaboop sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
| Parameter | Doodleforce | Kaboop |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 weeks | โ |
| Ads | Yes | No โ better |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad, iPod โ better | iPhone |
| Requires iOS | 15.0 โ better | 16.4 |
| Further details โ not scored | ||
| Size | 50 MB | 31 MB |
| Age rating | 4+ | 4+ |
| Developer | MJK APPS SRL | Ali Oztan |
In-app purchases
Doodleforce
- 50 Keys$1.99
- Doodleforce Complete$6.99
Kaboop
- Booster Pack$0.99
- Refill Lives$0.99
- Starter Pack$1.99
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- Big Booster Pack$2.99
- Unlimited Lives$4.99









