Pixelart Studio vs FormWright 3D
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Pixelart Studio
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You are not going to believe what fits inside this app. Pixel Art Studio is a pixel art and animation studio built from scratch for iPad and Mac. The feel is inspired by Procreate, the output is pure pixels: no blur, no interpolation, every pixel exactly where you put it. And then it keeps going, way past what a pixel editor is supposed to do. ONE TAP AND THE SHAPE IS PERFECT Scribble a wobbly line, hold the pencil at the end of the stroke, and QuickShape turns it into a flawless line, rectangle, ellipse or polygon, snapped to the classic pixel art angles. Believe it: you can draw an isometric cube, a cylinder, a staircase or a rounded box in one gesture, extrude it to any height, and never nudge a single pixel by hand. Independent brush axes, spray, pressure shading, glow, blur and a silhouette brush that closes your outline and floods it the moment you lift the pencil. Four axis symmetry, Lock Alpha, one coat of paint per pixel, and Smart Nudge that snaps shapes to their neighbours. ANIMATION TOOLS FROM ANOTHER UNIVERSE This is where it stops behaving like a pixel editor. Leave frames empty between two drawings and Tweening fills them in, reading how your art moved, scaled and rotated, object by object. Two sketches become a full animation. Layer Loop is the loopOut of After Effects: two frames of a blinking eye on Cycle, Ping-pong or Reverse, and that layer animates the entire scene by itself, forever. Infinite Scroll slides a layer with wrap around, one full lap every N frames, on X or Y. Paint one strip of clouds, get an endless sky. Offset Assist is the Photoshop Offset filter, live under your pen, so seamless tiles are built, not guessed. Add per layer frames, onion skinning, animation tags, a scrub bar with playhead, folders, blend modes and Parallax Assist playing depth right inside the canvas. SELECT LIKE MAGIC Tap an object and the whole object is selected. Tap a color and it is selected across the layer, connected or not. Freehand and polygon lasso, exact color matching, additive wand, 9 slice scaling in the Unity Sliced style, rotation, mirroring, and a move handle with 1px arrows because pixel art is precision. Erase or transform the same selection across every frame at once. A TILESET STUDIO HIDING INSIDE Build a tileset, stamp a map with it, edit one tile and watch every copy in the map update. Then export PNG plus Tiled .tsj and .tmj, one tile layer per app layer, ready to drop into your engine. Ask around: almost nobody does this. EXPORT LIKE A PRO PNG, JPG, GIF, image sequence and sprite sheet with a configurable grid. MP4 in 4:5, 9:16, 1:1, 16:9 or the canvas ratio, with a safe area drawn over the canvas and loop repetition inside the file. Ship everything, the current frame or a single tag. Opens and saves .aseprite, so your work is never locked in. Record a time lapse of the session and publish your process. IPAD AND MAC Apple Pencil with pressure, two and three finger gestures, project tabs, automatic backup of your library and preview broadcast to another screen. On Mac, the same app with keyboard shortcuts, hover hints and wheel zoom. Your projects and your .aseprite files travel between both. One tap. Perfect pixels. Animation that thinks for you. Maximum effort!
FormWright 3D
Create, sculpt, paint, and animate 3D models on your mobile device. Build intricate designs, shape characters, and bring them to life with animation tools and lighting effects. Supports various export formats for further use.
- Solid modeling with precise dimensions
- Sculpting with brushes and modifiers
- Texture painting with layers
- Rigging and animation tools
- Motion capture integration
- Export to various 3D formats
- Optional Apple Watch companion
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FormWright 3D brings modeling, sculpting, painting and animation together on iPad and iPhone. Build a mechanical prop, shape a character, paint its surface and bring it to life in the same project. SOLID MODELING Sketch rectangles, circles, polygons and paths made from lines and true circular arcs. Extrude, cut, round or chamfer edges, make insets and pockets, and arrange repeated forms with arrays and radial patterns. Enter dimensions, move bodies with a gizmo and export exact Solid geometry as STEP. Bake a mesh to continue in Sculpt or Paint while retaining the original Solid source. MODEL, SCULPT AND RETOPOLOGIZE Edit points, edges and faces; use modifiers, instances and symmetry. Start from a clay sphere or build an organic character with Branch Forms. Sculpt with brushes, masks and movable transform controls. On regular iPad layouts, Retopo Draw lets you lay out loops and strips, preview fills and refine topology with grab and relax tools. PAINT AND LIGHT Paint on models with texture layers, selection tools and mirror or radial symmetry. Explore live procedural materials. Use the Light workspace for lights, shadows and photo-based environments. Import your own image for an environment and see it in supported Beauty renders. RIG, PERFORM AND ANIMATE Build and pose rigs, save keyframes or enable automatic keying. Record movement in Perform, compare poses with ghosts and trails, layer performances and clean up motion. Frame camera takes, add imported audio or optional voice recordings, and export video. CAMERA AND CAPTURE Use supported hardware for handheld camera control, mixed reality and on-device body, hand or face motion capture. Import footage to estimate camera movement and a placement plane for 3D objects. Footage tracking is a best-effort estimate: blur, occlusion and low-detail shots can drift or lose tracking. YOUR PROJECTS, YOUR FILES Save locally and share editable .fw3d projects with their referenced assets. Import and export supported geometry, materials and animation through formats including USDZ, GLB, OBJ and FBX. Export STL or 3MF for printing. Format support varies; export guidance explains when baking or a simplified result is needed. AR Quick Look is available on supported devices. OPTIONAL WATCH COMPANION Send lightweight model previews from a paired iPhone to Apple Watch, then orbit and zoom on your wrist. Use Watch orientation as a motion controller for the connected iPhone editor. A paired iPhone is required; direct Watch-to-iPad control is not included. ONE PURCHASE One-time purchase with no subscription, in-app purchases or FormWright account. This version includes iPhone, iPad and the optional Watch companion. Existing owners receive version 1.2 as an update. Your own original work can be used in personal or commercial projects; imported third-party assets retain their owners' terms. BEFORE YOU START Apple Pencil is optional; hover needs a compatible Pencil and iPad. Retopo Draw requires a regular iPad layout. Camera/AR and motion capture depend on device capabilities; room scanning needs supported LiDAR hardware. Watch requires watchOS 10 or later and a paired iPhone. Solid is a direct modeling workspace. Its feature record is read-only; editing a retained sketch does not rebuild an existing extrusion. Full sketch constraints, automatic tangency, revolve and shell are not included. Keep a copy before updating important work; older versions cannot open projects containing Solid data. Complex geometry and exports take longer to process. Creative processing stays on your device. No ads or tracking SDKs. Sharing is your choice. Privacy, support and open-source acknowledgments are available in Settings and on the developer website.
Screenshots
Verdict
The clearest difference is price: Pixelart Studio at $12.99 against FormWright 3D's $19.99. FormWright 3D's advantage is device support (3 vs 1). On update cadence, ads, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Pixelart Studio costs $12.99 and FormWright 3D $19.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Pixelart Studio ships an update every 10 days, FormWright 3D weekly. The most recent releases landed on October 24, 2026 and October 26, 2026 respectively.
| Parameter | Pixelart Studio | FormWright 3D |
|---|---|---|
| Price | $12.99 — better | $19.99 |
| Rating | — | 5.0 (2 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 2 — better |
| Update frequency | Every 10 days | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Paid |
| Devices | iPad | iPhone, iPad, Apple Watch — better |
| Requires iOS | 17.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 10 MB | 62 MB |
| Age rating | 4+ | 4+ |
| Developer | Leonardo Amora | Don Stevenson |
In-app purchases
Pixelart Studio
No in-app purchases
FormWright 3D
No in-app purchases






