Battle Legion User Reviews

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  • Great game but one thing...

    Love this game, there is a lot of strategy to it, and love the variety of units. It does kind of feel like a pay to win but you can get legendary units for free, just takes awhile. But, you can tell when your fighting someone that it is not another person on the other end. It’s just there unit make up. I would like to see an actual person on the other side of the screen when fighting someone because then what’s the point of skins?? I want them to look cool if I’m fighting another person but if I’m just fighting a persons army layout without them actually there, it kind of defeats the purpose. You can implement what clash royal does where you can send emojis to each other during the fight. That be cool. But overall, good game, I recommend.
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  • I do like the game...

    I have actually spent some money on the game too. Somewhere around $50 over the past few months.. my biggest complaint is gold. You don’t get anywhere near enough of it through winning battles. The chests take a long time to open when considering you only get a few hundred gold per chest. Then 10 gold per win and 450 gold a day from auto gathering. It takes over 5k gold just to upgrade a common unit to level 9!

    This creates a fairly big paywall when you’ve upgraded units to level 5+. It’s nothing like the paywall in some other games, like Rise of Kingdoms but it is there. My advice for any players reading this - don’t spend any money unless you intend to continue spending!
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  • Keep crashing. Fix plz

    Crash fixed, thanks
  • overall pretty gud game

    I’m a pretty new player so I haven’t fully experienced the game but from where I’m standing this is a really good strategy game my biggest criticism is probably the loot it’s not easy to get it you have to wait hours and such I know it’s a way to make people want to buy things from you but it just makes the game a little less fun since you kinda want to leave it while waiting for it to open which means less playtime I would suggest adding like a little campaign where you can get rewards or maybe make it so each time you win you get 10 mins less of opening time I’m not sure I ain’t a game dev 😅 but overall u did a good job 👍
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    Developer Response

    Thank you for the feedback. Any Commander shouldn't have to wait for time based rewards to be able to advance to the highest ranks. You can, for example, join a Clan and donate unwanted Unit Shards to get Gold. And to help with any slowing down of gaming pace, we are very soon releasing new game modes. These new game modes will also help you to gather more resources. See you on the Battlefields!
  • Hungry

    Love the game but feels too pay to win to the least, pay to progress.
    Your micro transactions feel clingy and obnoxious.
    $7 for a two week season pass? Thats $182 a year, I love the game and be willing to buy the season pass if it didn’t that of cost three years of xbox live, or 2-3 AAA games. I don’t mind paying for a boost in a free to play, bought the pass once n it was helpful but I regret because of how shallow it felt however if it were $3-4 for two weeks? Sure, I’d probably buy it five times in a row, usually always have $5 to spare but $7? I’d rather buy $ strategy game off the app store n forget about this one. Another issue I have is with the Royal shipments being occasionally offered as “discount” on some package, it’s just as bad all together; receiving a RS for playing is a great activity reward but not as a 128% value discount.
    Ive bought the season pass once and it was a great help to move forward and I’d be willing to buy it again if I didn’t feel pressured into it when I reach another battlefield with troops levels below my opponents. Another issue I have is buying in bulk, you only do that if you get a better price, a “free” bonus of +200 gems feels like I’m getting a spit shoeshine, pay twice the regular price though and I’ll use actual water, hell double it again and I’ll use sparkling. A bonus amount of gems is nice but having to spend twice the amount for it just isn’t worth the “value”

    Suggestions: Could you allow clan members to see their clanmates troop fields?

    Would it be possible for W/L ratios to be separated per troop field? I think it’d be a nice addition to, helpful to those who want to maximize on their setups n strategies, add another level of detail to make the game feel more engaging.

    If your irl-cash store looked less greedy I’d feel more incline to stay and play more, likely spending more as well rather than feel pushed away because I can’t progress any further than what the daily limits and my thin wallet allows me to.
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  • A cool and cute game!

    I had seen this game on an ad and downloaded it immediately. Because I had become more focused on previous games, I’d always see this game on advertisements thinking, “Man I wanna play that right now”. Tonight I just... did and I’m glad it turned out how I expected! The ad shows exactly what the game is gonna be and I love every bit of it. Upon rating this, it asks, “Do you like this game?” To which I reply ‘of course’. Then the game just gives me a bunch of gems and says, “We love you too!” Lol. Honestly one of the coolest things I’ve seen developers do for a free mobile game. Keep it rocking, y’all.✊
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  • Match Making

    I’m really disappointed in the match making in this game as every time I seem to get beat by a certain deck I build one to counter it only to get beat by the same deck I was just running. The game feels like it’s designed to make you lose regardless of your tactics or strategy because the moment you switch units you get matched up with someone who for some reason counters your entire deck. Really enjoy the game but match making has got to be fixed.
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  • It’s alright

    What I dislike about these type of games is that if you purchase a pack (in this game it’s a wagon). You only get cards based on the level you are currently in. So if you purchase game packs in the early stages then you are pretty much wasting money since there aren’t really any good characters until the later stages. The game gold seems to be a bit broken, it costs a lot to upgrade a character but what the game gives you in gold is nothing compared to what it cost. And there is a limit to how many gold you can get per match. Some matches you only win 6 gold but if you won 400 gold already then you’re out of luck as that is the daily limit. Only way to get stronger is if you buy more gold to be able to upgrade a character that cost 3000 plus gold.
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  • Could be great

    Wonderful game in many, many ways - in almost every aspect actually: graphics, art direction, sound, gameplay, animations, great cosmetic variations with the skins and battlefields and nameplates, originality etc.
    But, the free to play model has lowered the quality. The typical problems with the free to play, pay to win iteration are here: ridiculously expensive and rare items, inordinately slow progression and the ever annoying, ever present meaningless grind. It’s too bad because this is obviously a talented company trying to make some money so they can keep making games. I realize that they are undoubtedly more upset by these, almost mandatory issues than we are. I sincerely hope they stick around and understand that quality will sell games in the end and that cream always rises, eventually.
    Final word: Great product. Great potential. Enjoy at your own risk.
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    Developer Response

    Thank you for the feedback. Commanders should not have to wait on rewards or purchases to progress. You will hit specific points on your Rank Path, where the opposition may seem overwhelming, but in most cases a change in strategy or positioning will get your army back on the way to progress. Join our Discord from the Events tab in your Camp, the Commanders there will be more than happy to give you strategy advise and it is also a great place to find a Clan with an active shard donation community; which is the most dependable way to get the Unit Shards you need as well as a steady income of Gold. Good luck out there!
  • Good but too much pay to win elements

    A enjoyable first 20 mins, but end up with a pay-to-win wall where you stuck at 900 around forever unless you pay. You need to balance your game so that even with lower level troops you could still win if you plan well, now it’s hardly the case, the player with higher level troops will just crash whatever you put there
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