Game stops working
Just done the tutorial, then game goes to “must now build a command centre” that’s already done, when you try to build another it says “only one centre allowed per city” game then freezes and nothing works. No response from support Facebook page shows many others with the same issue but issue is not being resolved. I was beginning to like this game, now I cant use it at all, uninstall and re install, game centre just goes back to where you left off, working better now but costs too much to achieve anything, only way to get on and keep going is to pay, spoils the experience
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Slow down, take your time.
I wrote a rather scathing review the other day but in hindsight it was too harsh and a bit premature. I restarted my colony and took a much slower approach to expansion and attempted to balance life support and economic advances and I must say I have a colony that is now thriving. I still think the colonists are a bit more accident prone than they should be and it unfortunately causes you to treat them more like a resource (which I guess in this type of game they technically are) but overall, much more enjoyable once I corrected my own user error.
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Lots of bugs
Keeps freezing up on tutorial, and sending back to the start once tutorial is finished… unplayable.
Could be fun in the future, but needs work first
I like the original TerraGenesis quite a lot, but I’ll likely stop playing this game until it is a little more developed. The UI buttons on mobil are often too small to click correctly. It’s unclear from the research descriptions what the result of the research will be and how it will be helpful. My biggest issue is with the random negative events which need to be balanced much better. I have twice had random events happen to my command center in the first 10 minutes which made the city unplayable. There is a big difference between a challenging game and an arbitrarily unplayable one and Landfall hasn’t hit the right balance yet.
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Another death?
So far the game is nicely put together. For anyone who enjoys the process and idea of colonizing another planet definitely give it a go!
My only gripe is concerning the Engineers. I assume that to be selected to go to another planet and be responsible for maintaining the population’s survival the individuals should have a bit more sense than to make choices that lead to their death. Every time there is any type of incident, an engineer, or in the case of a mining shuttle, FIVE, end up dead.
I’ve met a lot of engineers and aside from when they’re in school, they’re pretty incident averse; part of the whole “engineering” thing.
Could you either reduce how many engineers/scientists/workers are required for each thing or please give them more resilience?
I understand that being on Mars is going to be rife with risk, but seriously, launching a rocket every time somebody dies (which happens a lot), is ridiculously inefficient.
Other than that wee issue, top marks. Well done on another stellar product! (see what I did there? 😄😉).
My only gripe is concerning the Engineers. I assume that to be selected to go to another planet and be responsible for maintaining the population’s survival the individuals should have a bit more sense than to make choices that lead to their death. Every time there is any type of incident, an engineer, or in the case of a mining shuttle, FIVE, end up dead.
I’ve met a lot of engineers and aside from when they’re in school, they’re pretty incident averse; part of the whole “engineering” thing.
Could you either reduce how many engineers/scientists/workers are required for each thing or please give them more resilience?
I understand that being on Mars is going to be rife with risk, but seriously, launching a rocket every time somebody dies (which happens a lot), is ridiculously inefficient.
Other than that wee issue, top marks. Well done on another stellar product! (see what I did there? 😄😉).
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There needs to be difficulty settings.
It’s fun, until it’s simply too stressful. There are too many calamities far too frequently for this to be fun, especially for a game that just launched and has no help section in game. To wit, my base is now doomed because as a beginner, i placed my landing pad beside the ore refinery. The refinery is broken, there is no repair module left, and I can’t build one at this stage. The landing pad is powerless, and I can’t reasonably expect the shipment to return safely once I finally do have the resources to buy a repair module because there is no landing bay working.
And can’t build a new one because I don't have the steel.
Too many calamities. Going to sleep it off and see if I can try again in the morning, but if you want a suggestion, difficulty settings.
And can’t build a new one because I don't have the steel.
Too many calamities. Going to sleep it off and see if I can try again in the morning, but if you want a suggestion, difficulty settings.
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Response from developer
Thanks for your review! This game is a city-builder survival simulator, which is perhaps more like Frostpunk or Surviving Mars. It is not supposed to be very peaceful. But I will absolutely look at the balancing to see if there is anything I need to address. Thank you for your feedback, I appreciate it!
Don't play it's not worth your time
Play this game for better part of the day and I had to restart three times because every time you think you're getting somewhereA building breaks or another settlement steal something the only way you can play this game is if you pay I already wasted £10 on this game in the end I had to delete it because it will drain your money and doesn't end up being fun at all terrible game do not play !!!!
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It seems good
I’ve played and likes their other game, simply named “Terragenesis,” so I might be biased, but I just finished the tutorial, and this seems fun, you do have a premium currency, and buildings do take time, but I can understand that, because they aren’t a big company and need money too, and it actually seems like a resource management game, that has interesting building and obtaining of resources, like how you need to make crops into food, or refine ore into different materials, and how you can set when your people will stop mining and such by setting a minimum amount of ore you want at any one time, which I like. I recommend trying and playing this game.
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Good game
I really like this game. I get why there are random events, but it just doesn’t seem that realistic that the fatality rate is so high on a space station and things get stolen all the time. It’s a space station, where the thieves going to go? And why can they just steal so much stuff?
So promising but hard to figure out what to do
The game started with a tutorial that led you through some things step by step. From there you’re left to your own to build.. which I found really fun until the credits started drying up with no way to make more..
There needs to be some way, in game, that I can click on the credits and press a ? Or something that gives me clues on how I can make credits, or click on a product I want the factory to make and you can request more information on the infrastructure needed to make those items in your factory.
It’s just very hard to work out and unplayable after about 30mins. I can’t figure out how to play the game which is frustrating. There needs to be perpetual help not just a tutorial.
There needs to be some way, in game, that I can click on the credits and press a ? Or something that gives me clues on how I can make credits, or click on a product I want the factory to make and you can request more information on the infrastructure needed to make those items in your factory.
It’s just very hard to work out and unplayable after about 30mins. I can’t figure out how to play the game which is frustrating. There needs to be perpetual help not just a tutorial.
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