TerraGenesis User Reviews

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  • Top cool

    Mars c’est trop cool il faut absolument que vous jouez à se jeu!!! J’ai adorer se jeu!
  • Amazing - but one thing

    The puzzle of settlement building is great and implemented well. I could easily spend ages building up one city. There are bugs but that’s to be expected, it’ll get ironed out. I wish there was a reason to play a city out longer other than just for the fun of it, perhaps an end game research lets you get an officer shard or something - after you’ve already researched everything else available.

    My only problem with the game is the daily challenge townhall thing.

    The daily challenges are cool, I love the idea of being able to change your settlement with permanent buffs based on how you play. However - it’s incredibly problematic when the challenges are impossible. For example: I had build an arcade - I already had the maximum number, so I destroyed one and built another. Unfortunately that doesn’t count, I suppose the game saw I owned 3 when it started the challenge and is waiting for me to have 4. My settlement is slowly failing simply because of repeated impossible challenges.
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  • Learn how to give proper rewards for ads.

    If you’re gonna make people watch adds at least give them more than just 50% extra credits for two hours sense it only counts once. Then every time after all you do is recycle the same horsecrap. The micro transactions are cringe enough you try hards. Learn how to make a game with all the ads and micro transactions you have. You’d think you could pay your employees enough to do this but clearly you guys are just a wee little company that doesn’t know how to make a game as good as clash of clans. Get on my powerlevel brudda.
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  • Good game but bad policy at last I had to delete it

    The programmers had made a great UI and graphically attractive game, but sad to say all gone to waste due to making money policy team. They would make your situation so tough in game that without purchasing you can’t survive, the settlers would run away with your resources when moments later you would need them the most, at first I thought I was making mistake , but I replayed the game thrice and found out their logic of game keep track record which makes it impossible to play without spending money. I challenge programmers if they can show players play without spending money and survive , they would make situation so tough in game that you either leave your hours of game play or pay money to continue. I really love the graphics and UI of game music etc. but sad that I had to delete the game after 1 week play , as I felt it’s waste of time due to their pushy nature to force you to buy things physiologically
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  • Nice game

    But I'm tired of pay to play type games
  • A real struggle to play.

    TerraGenesis Landfall seems to have a lot of promise, but it just hasn’t been properly thought through. There are so many problems that they strangle the enjoyment. But the problems are solvable, and hopefully the developer will eventually fix them.

    The biggest issues are excessive fatalities, early-game collapses due to overpowered random events, the lack of full-time renewable power despite the tech already existing on Earth, no ability to reposition buildings, the annoying and irrelevant town-hall tasks, and the glaring omission of a pause button.

    My suggestions for solutions are: a medical facility to reduce casualties, a reworking of certain random events to prevent excessive impact on small settlements, an upgrade to solar generators (e.g. solar thermal) to spread their output evenly through the daily cycle, a customisation mode that allows players to rearrange buildings in a settlement, and an option to turn off town-hall requests. And I beg the developers to allow players to protect their settlements by pausing progress - please, this game needs a pause button!
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  • Strong pass on this one.

    One just has to look at the cost of units and builds upwards to $120 per item and you will be deleting this game. Haven’t convinced you, the gui and game play feels is from the 90’s and to top it off, it feels like your brothers kid made it.
  • Very good!

    Funny, smart, challenging!
    1 bad thing : many bugs.
  • great concept

    Apart from step back events occurring too frequently, if you stay on the game too long, it is a great concept/build game.
    A small team behind this means it's development will probably be slow but regardless it is possible to learn to adapt to the game's algorithms and find ways to progress.
    I would prefer less events but still great fun.
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  • Challenging

    Need to think strategically and tactically to keep going, it’s not a simple game but is engaging. It sent me a fatal flaw error and the only option was to delete and reinstall, I was happy to see my game was still there.

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