Updates are aimed to hurt the US time zone only.
Game resets at 7pm CST, its Friday night and it appears maintenance began at 7pm and should be done after 10pm. Guess we only get to play some nights. At least alternate times so the same region isn’t screwed over continuously?
UPDATE: It’s Sunday night and the servers just shut down at 7pm again. This was a silly game to start playing because 2/3 nights, it is unplayable until almost midnight. Maintenance compensation is weak, and not worth only being allowed to play every other night after work. The time never alternates. If you download, dont expect to play after 7pm until the next day.
UPDATE: It’s Sunday night and the servers just shut down at 7pm again. This was a silly game to start playing because 2/3 nights, it is unplayable until almost midnight. Maintenance compensation is weak, and not worth only being allowed to play every other night after work. The time never alternates. If you download, dont expect to play after 7pm until the next day.
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So good wish there was more
As long as this continues to get updates I continue to plan to play, I would like to be able to play this offline and continue progress since my work takes me far away from any form of internet, I also hope to have the same units and same amount of detail and qol as EF1 had, specifically the explanations of abilities, traits, more customizable settings, and so forth, great game still
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チート対策を怠る運営
金を払えばチート、不正プログラムを使用しても垢バンされませんw
その為かなりの引退者が出ました。
グローバル鯖1位の記録が飛び抜けてるのもその為です
その為かなりの引退者が出ました。
グローバル鯖1位の記録が飛び抜けてるのもその為です
良い意味でチープ
それがいい
シンプルだけどハマる
そんな感じ
シンプルだけどハマる
そんな感じ
fav title in the whole AppStore
From original to this. It’s my favourite and the only one game on my phone
案件で入れたが
案件で入れたがお金はもらえなかったこのゲームはたのしかった
コツコツが勝つコツ
意外にハマって楽しい
指マーク邪魔
タップを促す指マークが鬱陶しい
表示が小さくて
細かすぎて見えん。
データが消える
面白いと思うがデータが消えては意味がない
面白い
前作から楽しませていただいてます。
友達と同じサーバーで遊びたいので、データが最初からになって構いませんのでサーバー変更機能が欲しいです。
友達と同じサーバーで遊びたいので、データが最初からになって構いませんのでサーバー変更機能が欲しいです。
楽しい
EF1を楽しくプレイしていました
続編が出てとても嬉しいです
続編が出てとても嬉しいです
楽しくない
いまいち何が楽しいのかわからんかった
ゴミ
過大評価多すぎ
データが消えた
データが消えて対処?運営への連絡がよくわからん…
どしたらいいの?さすがに萎える
どしたらいいの?さすがに萎える
Game dosent launch
Cant start the game network error everytime
前作との差別化をして下さい。
放置ゲーのようで意外とやることがあるのがこのゲームの魅力。そして配布が豊富なのもその一つ。やってみて、ここが残念と思うところ。
一つ目はaiの使用です。
ウェーブを進むと女神と人間が会話をし始めるのですが、その絵にaiを感じました。正直楽してお金稼ぎたい感を感じて少し悲しい。
二つ目は前作のキャラを使い回していているところです。新しいキャラが一人もいない、超手抜きのゲームですね。これから改善されれば良くなるとは思いますが、前作の横スクロールの方がスピード感もあるし、キャラもしっかり見れました。
改善頼みます。それとaiは萎えるのでやめて下さい。
一つ目はaiの使用です。
ウェーブを進むと女神と人間が会話をし始めるのですが、その絵にaiを感じました。正直楽してお金稼ぎたい感を感じて少し悲しい。
二つ目は前作のキャラを使い回していているところです。新しいキャラが一人もいない、超手抜きのゲームですね。これから改善されれば良くなるとは思いますが、前作の横スクロールの方がスピード感もあるし、キャラもしっかり見れました。
改善頼みます。それとaiは萎えるのでやめて下さい。
AI Art
Covered in AI art slop
never end
never end
just bad
despite this being a sequel title, no noticeable improvements have been made in the slightest, only downgrades.
most notably, they replaced the previous gameplay with copy-and-pasted base defense which I've probably played at least 5 versions of and seen at least 10. the gameplay is such a drag that rebirthing becomes a chore that also isn't very rewarding. you somehow took the "coming back stronger" aspect of rebirthing and turned it into "coming back in about 3 business days" because that's how slow the gameplay is.
additionally, the ui is a complete mess. relic upgrade buttons don't get grayed out when you have insufficient materials. quest upgrade buttons display +[the increase in money] and not +[the increase in level], which is inconsistent with the rest of the game. speaking of quest upgrades, here those are capped at level 200 for some reason, which makes money gain a drag as well. it seems like they were less interested in making the game endless and more interested in making the amount of time you waste endless.
also the npc dialogue sprites, yes those exist for some reason, are so clearly ai generated. it's kinda crazy to decide on adding something as pointless as npc dialogue, but then you're not willing to actually draw the sprites for them.
most notably, they replaced the previous gameplay with copy-and-pasted base defense which I've probably played at least 5 versions of and seen at least 10. the gameplay is such a drag that rebirthing becomes a chore that also isn't very rewarding. you somehow took the "coming back stronger" aspect of rebirthing and turned it into "coming back in about 3 business days" because that's how slow the gameplay is.
additionally, the ui is a complete mess. relic upgrade buttons don't get grayed out when you have insufficient materials. quest upgrade buttons display +[the increase in money] and not +[the increase in level], which is inconsistent with the rest of the game. speaking of quest upgrades, here those are capped at level 200 for some reason, which makes money gain a drag as well. it seems like they were less interested in making the game endless and more interested in making the amount of time you waste endless.
also the npc dialogue sprites, yes those exist for some reason, are so clearly ai generated. it's kinda crazy to decide on adding something as pointless as npc dialogue, but then you're not willing to actually draw the sprites for them.
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