Nanuleu vs BOY1
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Nanuleu
Control a network of magical trees in this minimalist strategy game. Plant, expand, acquire resources, and defend against enemies to capture points and achieve victory. Features five distinct scenarios for varied gameplay.
- RTS/Tower defense gameplay
- Magical tree network control
- Strategic planting and expansion
- Resource acquisition
- Enemy defense
- Five distinct scenarios
Read full descriptionHide full description
Nanuleu is a RTS/Tower defense game where you control a network of magical trees that need to survive and defeat the enemies that attempt to destroy them. In this game your only task is to plant, but while doing so you need to choose between expansion, resource acquisition and defense. Your objectives are to capture certain points on the map and destroy your enemies, before it is too late. The game features five different scenarios: First Contact, Invasion, Exploration, Counterattack and Remnants. **Second place winner of the Indie Game Maker Contest 2015. "This is definitely a game that you’ll keep wanting to come back to time and time again." - App Advice "Nanuleu is an excellent strategy game with tower defense elements." - iTopNews
BOY1
A turn-based stealth puzzle game where a discarded robot must ascend a tower by strategically donning and doffing a human-like face. This grants abilities but attracts attention, creating a core puzzle of managing visibility and power.
- Turn-based movement
- No random elements
- Strategic ability usage
- 30 levels across 5 zones
- 16-bit pixel art
- Offline play
- One-handed play
Read full descriptionHide full description
BOY1 is a turn-based stealth escape puzzle. A robot lies discarded in the tower's deepest dark. The verdict was a single line. Defect: too human. BOY1, a humanoid thrown away by the system that built him, picks up an abandoned FACE and begins to climb the tower, one floor at a time. Take the FACE off and you become a mindless machine, lost among the other robots. The patrols ignore you, but you can't do anything. Put the FACE on and your human abilities awaken. You can open doors, fool the robots and break through walls, but now the machines can see you. Knowing when to take it off and when to put it on is the whole puzzle. Your flaw is the key. A perfectly logical system can only be broken by human illogic. FEATURES Every move is one tile, one turn. When you step, every robot steps along its fixed patrol route Nothing is random. Every floor is a fixed, deliberately designed layout, and reading patrol patterns is the heart of the game Lure, halt, break through. Combine the human abilities that awaken in each zone to slip past the patrols 30 floors, 5 zones. The higher you climb, the more human the robots become, and the less your disguise works 16-bit pixel art, chiptune sound, one-handed portrait play Fully offline, no ads, no in-app purchases Destroy the system and escape.
Screenshots
Verdict
The clearest difference is review sentiment: BOY1 at 100% against Nanuleu's 55%. BOY1 also leads on update cadence (weekly vs every 2 months). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Nanuleu costs $2.99 and BOY1 $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Nanuleu ships an update every 2 months, BOY1 weekly. The most recent releases landed on October 16, 2026 and October 11, 2026 respectively.
| Parameter | Nanuleu | BOY1 |
|---|---|---|
| Price | $2.99 | $2.99 |
| Rating | 4.1 (71 ratings) — better | — |
| Positive reviews | 55.1% of reviews | 100.0% of reviews — better |
| Number of ratings | 71 — better | — |
| Update frequency | Every 2 months | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 132 MB | 67 MB |
| Age rating | 9+ | 9+ |
| Developer | Selva Interactive | Kyusik Jung |
Customer experience
Nanuleu
BOY1
Bugs and requests
Nanuleu
Reported bugs
5 issues- Game doesn't start
- Technical glitches
- Black bars on screen edges
- Laggy performance
- Sound issues (not respecting do not disturb)
Requested features
19 requests- More levels
- More maps
- Online multiplayer mode
- More unit/enemy variety
- Sequel to the game
Show 14 moreShow fewer
- Story mode
- More creative defense trees
- Upgrade trees
- Build walls
- Option to keep an island
- Fix battery drain issue
- Add more towers
- Add more enemies
- More replayability
- More content
- New maps
- New trees
- More games like this
- Expand the game
BOY1
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Nanuleu
No in-app purchases
BOY1
No in-app purchases









