Pixor TD vs Orbitfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixor TD
Experience a minimalist yet challenging tower defense game. Strategize by building and upgrading towers, discovering effective combinations for each level, and mastering additional modes to set new high scores. Collect all stars to prove your skill.
- Strategic tower building and upgrades
- Increasing difficulty
- Multiple game modes
- Tactical combinations
- Minimalist design
- Atmospheric music
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A classic Tower Defense in a stylish minimalist design. Don't be fooled by its simplicity — it won't be an easy ride. Build and upgrade your towers to the max, find the perfect tactical combinations for each of the many levels. Split enemies into segments, study their behavior and win. Try additional modes and beat your own records. Collect all the stars. - Unique mechanics of decaying units. - Classic tower specializations. - Elements of a tactical puzzle. - Increasing difficulty for enthusiasts. - Multi-tier tower upgrades. - Additional modes and records. - More than 25 original music tracks. - Stylish monochrome design. - Plenty of Game Center achievements. - Absolutely no ads.
Orbitfall
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A real-time strategy game that fits in one hand and finishes in six minutes. Orbitfall is played on a small planet, so the horizon is the fog of war. You can see who owns what from anywhere — but not how strong they are, and never what is happening on the far side. Spinning the world to scout is a real move, not a camera flourish. You command places, not units. Drag from one base to a connected one and a share of its garrison marches. Every base builds a single troop type, and the three beat each other in a circle: Lancers beat Sentries, Sentries beat Bulwarks, Bulwarks beat Lancers. What you build is a bet on what is coming. FIVE KINDS OF GROUND Cores build fastest and hold the most — lose one and the match ends. Foundries out-produce everything else. Bastions defend at double. Reactors pay for your powers. Relays lift the fog and move troops faster. THREE WAYS TO WIN Take their Core. Hold 65% of the planet for twenty seconds. Or simply have more standing when the clock runs out. WHAT IS IN IT • Campaign — eight hand-built worlds, each teaching exactly one idea • Skirmish — three planet sizes, five difficulties, every planet seeded and repeatable • Daily Planet — one world a day, the same for everyone, scored and streaked • Versus — live multiplayer over Game Center. Free. The difficulty ladder is tuned against a simulated beginner rather than by feel, so the early tiers are genuinely approachable and the late ones genuinely are not. EMBER — OPTIONAL Eight volcanic worlds where a molten band circles the planet every seventy-five seconds. Under it, bases build nothing and lose troops. Either side of it, they build at double rate. The two zones cover the same share of the world, so it changes when you can act rather than how much you have. One purchase, no subscription, and the first world is free. Nothing in Ember is an advantage — no unit, stat or economy differs from the free game, so nothing bought can be pointed at another player. No accounts. No ads. No analytics. No timers. No energy meters.
Screenshots
Verdict
Pixor TD and Orbitfall are too close to call on the numbers: across 6 compared parameters — price, update cadence, ads and in-app purchases among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pixor TD sells 1 one-off in-app purchase and Orbitfall sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Pixor TD ships an update every 10 days, Orbitfall weekly. The most recent releases landed on October 6, 2026 and October 2, 2026 respectively.
| Parameter | Pixor TD | Orbitfall |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 10 days | Weekly — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone | iPhone, iPad — better |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 77 MB | 3 MB |
| Age rating | 4+ | 12+ |
| Developer | Sergei Ivanov | Sean MacDiarmid |
In-app purchases
Pixor TD
- Full Game$2.99
Orbitfall
- Ember Campaign$4.99









