Comparison

Pixely vs DGArt

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Pixely

Create stunning pixel art with a user-friendly interface and powerful tools. This app offers flexible workspaces, extensive color management, and easy export options for both beginners and experienced artists.

Highlights
  • Large canvas sizes up to 4096x4096
  • Adjustable canvas dimensions
  • Extensive color palette management
  • Onion skinning for animation
  • Import/export animated GIFs
  • Apple Pencil support
  • Continuous auto-saving
Features
Read full description

Pixely is the easiest way to make amazing pixel art. "This is the best, and easiest to use pixel art app on the iPad. The UI is clean, the canvas is clear. This is the app I've been looking for." ~ John the artist, US App Store "Perfect for everything I use it for. Money very well spent." ~ Chase game, UK App Store "I'm super happy with this application so far... this one has the most features geared towards making pixel art that I need! The onion skin is terrific for making sprites for my game while I sit away from my computer. Keep up the fantastic work!" ~ WSDragon, Canada App Store A feature-rich and friendly pixel art and pixel-level image editor made for everyone from the dabbling game art fan to the experienced artist, and anyone in between! -- A Flexible Workspace -- • Edit huge canvases up to 4096x4096 pixels • Adjustable canvas sizes let you change the number of columns and rows, with or without scaling - it's your choice: unlike other apps, scaling up linearly (2x, 3x, etc.) will not distort your colors • Bookmark up to 40 colors per canvas (50 on iPad Pro 10.5, 75 on iPad Pro 12.9) and create reusable palettes of up to 272 colors • Helpful descriptions are available for every button and screen • Undo/redo for each canvas, up to 120x zooming, customizable grid sizes, flip and rotate canvases, and more! • Pixely's Art Viewer allows for quick and accurate enlarged or tiled previews, with care taken to scale art proportionally, preventing distortion and unwanted color changes • Use your canvases as layers or animation frames, each with their own opacity. Making layered art and animated GIFs has never been easier! • But wait... there's also Apple Pencil support, onion skinning, a mirrored UI mode, custom app tinting, and more... -- Highly Portable Artwork -- • Load and save art files, which include bookmarked colors, with support for folders. • Preview your art files as thumbnails before you open them • Artwork is continuously saved as you make changes, so you can focus on creating instead of saving. In fact, your entire session is restored when you re-open the app • Import images from your camera, Photos app, or the iOS clipboard • Import and export animated GIFs • Export one or many canvases all at once to your app files, Dropbox, photos, email, Facebook, and Twitter -- Create & Curate Colors -- • Pixely supports every RGB/HSB color with opacity/alpha channels • Start simple… select your colors from a rainbow of 234 evenly spread presets • Go pro… edit any color using sliders and brightness toggles • Be consistent… create palettes of up to 272 colors that you can load, save, and share • Import colors to get the exact shades that inspire you from your canvases and images • Quickly manage palette and bookmark colors • Select from recently used colors • Game Devs: Create a retro 8-bit or 16-bit effect by automatically color-reducing canvases to only use colors from your palettes! -- A Dynamic Toolset -- • Flexible drawing tools allow you to create art using variable-size pencil, freeform line, rectangle, and fill tools, all with optional symmetry • Shading (Burn/Dodge): Add or remove shading uniformly or randomly using any drawing tool • Multiple paste modes with easy drag-drop previewing, or use copied pixels like a brush, precision paste using a game-like control pad, or easily create patterns for dithering effects • Replace Color: Change all pixels of one color to another color • Eyedropper: Set the current color by selecting one from any pixel • Shift: Easily shift the pixels on an entire canvas to make room for new sections We love using Pixely and want you to enjoy it as much as we do. Please recommend any features or report bugs to hi@pixely.info or @PixelyApp on Twitter! Privacy Policy: Pixely does not collect any data at all, unless Dropbox is used. This data is collected by Dropbox and is not used by the app developer. See 'App Privacy' for more info or https://pixely.app/privacy.

About

DGArt

Create 3D models, animations, and digital art with this comprehensive tool. Features include polygon modeling, keyframe animation, and physically-based rendering. Export your creations in various formats for use in games and apps.

Highlights
  • 3D Scene Editor
  • Polygon Modeler Mode
  • Animation Timeline & Keyframe Support
  • Render Images & Animations
  • Physically-Based Rendering (PBR)
  • Export to .usdz / .obj
  • Works with Apple Pencil
Features
Read full description

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art. DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more. Animation System: DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app. DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games. Please refer to SceneKit for more details. Main Features: • 3D Scene Editor • Polygon Modeler Mode • Animation Timeline & Keyframe Support • Render Beautiful Images & Animations • Layer, Object, Material, Light & Camera Property Panels • Global Environment Settings • Image Library • Works Great with Apple Pencil • Physically-Based Rendering (PBR) Support • Save Scene in .scn [SceneKit] Format • Export to .usdz / .obj Format • Native App with Small Size 3D Scene Editor: • Select, Move, Rotate, and Scale tools • Reset object to center or ground • Clone objects with Array, Radial, Random, and Points Cloning • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional • Add Perspective or Orthographic Camera Animation Features: • Animation Timeline & Keyframe System • Animate movement, rotation, scaling, visibility • Animate morph for object • Animate light intensity and color • Easing options for smooth transitions • Preview & Render Animations Scene Navigation: • Standard pinch-to-zoom & two-finger pan • Top, Right, Front, and Perspective preview windows • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views • Reset View, Frame Object, and Frame All Objects buttons Layer Panel: • Hide/Unhide & Delete objects • Parent/Unparent objects • Set/Save custom objects • Set active camera Property Panels: • Precisely set position, rotation, scale, etc. • Adjust light intensity, color, shadow settings • Configure camera focal length, FOV, depth of field Material Panel: • Customize color, metalness, transparency, emission, etc. • Enable double-sided, smooth shading, and cull modes Global Environment Panel: • Adjust background color, lighting, fog, reflections, etc. Image Library: • Load external images for UV mapping, reference, or environments Polygon Modeler Mode: • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Stretch, Skew, Vortex, Draw Poly, Make Poly, Split, Merge Points, Randomize • Polygon Tools: Extrude, Inset, Bevel, Loop Cut, Smooth Shift, Knife, Poly Cap, Boolean, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials Render Image & Animation: • Render high-quality images & animations with RT:Render and save to Camera Roll For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution. Thanks for your support! Visit nitrio.com for more info.

Verdict

The call

The clearest difference is review sentiment: Pixely at 79% against DGArt's 17%. Pixely also leads on price ($1.99 vs $19.99) and rating (4.1 vs 3.1). On ratings volume, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Pixely costs $1.99 and DGArt $19.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Pixely holds the better App Store score, 4.1 against 3.1. Both are backed by a comparable volume of ratings — 17 and 11 respectively. Written reviews point the same way: 79% of Pixely's written reviews are positive against 17% of DGArt's.

UpkeepUpdate frequency

Pixely ships an update every 2 months, DGArt monthly. The most recent releases landed on November 1, 2026 and October 30, 2026 respectively.

Scorecard4 real differences · 6 level
Pixely versus DGArt: the parameters behind the verdict, then further details
ParameterPixelyDGArt
Price$1.99 — better$19.99
Rating4.1 (17 ratings) — better3.1 (11 ratings)
Positive reviews78.9% of reviews — better16.7% of reviews
Number of ratings17 — better11
Update frequencyEvery 2 monthsMonthly — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPadiPad
Requires iOS9.0 — better15.0
Further details — not scored
Size31 MB18 MB
Age rating4+4+
DeveloperMark MarchioneHeng Jia Liang

Customer experience

Pixely

All ratings16 ratings
Positive68.8%
Neutral18.8%
Negative12.5%
Written reviews57 reviews
Positive78.9%
Neutral8.8%
Negative12.3%

DGArt

All ratings10 ratings
Positive50.0%
Neutral20.0%
Negative30.0%
Written reviews6 reviews
Positive16.7%
Neutral33.3%
Negative50.0%

In-app purchases

None

Pixely

No in-app purchases

None

DGArt

No in-app purchases

Questions

Is Pixely free?
Pixely costs $1.99, with no in-app purchases.
Is DGArt free?
DGArt costs $19.99, with no in-app purchases.
Which has better reviews, Pixely or DGArt?
Pixely is rated higher. Pixely averages 4.1 out of 5 from 17 ratings, while DGArt averages 3.1 from 11 ratings.
Do Pixely or DGArt have ads?
Neither Pixely nor DGArt shows ads.
Which is updated more often, Pixely or DGArt?
Pixely ships an update every 2 months, and DGArt monthly. Most recently, Pixely was updated on November 1, 2026 and DGArt on October 30, 2026.

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