Comparison

Mooselutions vs BOY1

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Mooselutions

Navigate a forest filled with easily angered moose as a lost lumberjack. Solve turn-based puzzles by strategically angering moose to charge where you want them, leading to chain reactions and stealthy escapes. Avoid getting trampled in this unique Sokoban-style adventure.

Highlights
  • Turn-based puzzle gameplay
  • Stealth mechanics
  • Manipulate moose behavior
  • Environmental interactions
  • Unlockable areas
  • Achievements
Features
Read full description

Immerse yourself in a relaxing puzzle adventure set in a forest full of pesky moose who anger easily. You play a lost lumberjack who is a frequent target of angry moose charges and general "shenanigans". This isn't like real life where you can just move the moose crossing sign to get the moose to leave you alone. You must navigate your way around the moose (meese?), anger them, and get them to charge where you want them to go. While you're at it, have them charge into other moose and see what happens. You can hide behind trees and push blocks in front of the moose to stealthily sneak past. You can even load the moose onto rail carts to push them around. Whatever you do, don't get TRAMPLED. The moose aren't mean-spirited. They just don't like you. Mooselutions is a turn-based Sokoban style game, so you get one turn to get away from the moose after you anger them. Don't run into the path of an angry moose! There are forty nine hand-crafted moose puzzles designed to test your skills, and different areas unlock as you progress. Earn achievements for manipulating the moose to your whims and for being the target of their peskiness. Who would have thought such simple moose-related rules could lead to so many deep moose puzzles? This is what the moose call psychological pestering.

About

BOY1

A turn-based stealth puzzle game where a discarded robot must ascend a tower by strategically donning and doffing a human-like face. This grants abilities but attracts attention, creating a core puzzle of managing visibility and power.

Highlights
  • Turn-based movement
  • No random elements
  • Strategic ability usage
  • 30 levels across 5 zones
  • 16-bit pixel art
  • Offline play
  • One-handed play
Features
Read full description

BOY1 is a turn-based stealth escape puzzle. A robot lies discarded in the tower's deepest dark. The verdict was a single line. Defect: too human. BOY1, a humanoid thrown away by the system that built him, picks up an abandoned FACE and begins to climb the tower, one floor at a time. Take the FACE off and you become a mindless machine, lost among the other robots. The patrols ignore you, but you can't do anything. Put the FACE on and your human abilities awaken. You can open doors, fool the robots and break through walls, but now the machines can see you. Knowing when to take it off and when to put it on is the whole puzzle. Your flaw is the key. A perfectly logical system can only be broken by human illogic. FEATURES Every move is one tile, one turn. When you step, every robot steps along its fixed patrol route Nothing is random. Every floor is a fixed, deliberately designed layout, and reading patrol patterns is the heart of the game Lure, halt, break through. Combine the human abilities that awaken in each zone to slip past the patrols 30 floors, 5 zones. The higher you climb, the more human the robots become, and the less your disguise works 16-bit pixel art, chiptune sound, one-handed portrait play Fully offline, no ads, no in-app purchases Destroy the system and escape.

Screenshots

Mooselutions4 screens
BOY14 screens

Verdict

The call

The clearest difference is update cadence: Mooselutions at every 2 days against BOY1's weekly. BOY1's advantage is price ($2.99 vs $5.99) and iOS requirement (15.0 vs 17.2). On review sentiment, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Mooselutions costs $5.99 and BOY1 $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Mooselutions ships an update every 2 days, BOY1 weekly. The most recent releases landed on November 4, 2026 and November 6, 2026 respectively.

Scorecard3 real differences · 7 level
Mooselutions versus BOY1: the parameters behind the verdict, then further details
ParameterMooselutionsBOY1
Price$5.99$2.99 — better
Rating5.0 (5 ratings) — better—
Positive reviews100.0% of reviews100.0% of reviews
Number of ratings5 — better—
Update frequencyEvery 2 days — betterWeekly
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPhone, iPad, Mac — betteriPhone, iPod
Requires iOS17.215.0 — better
Further details — not scored
Size76 MB67 MB
Age rating9+9+
DeveloperSend It Apps LLCKyusik Jung

Customer experience

Mooselutions

All ratings5 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews4 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

BOY1

Written reviews2 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

None

Mooselutions

No in-app purchases

None

BOY1

No in-app purchases

Questions

Is Mooselutions free?
Mooselutions costs $5.99, with no in-app purchases.
Is BOY1 free?
BOY1 costs $2.99, with no in-app purchases.
Do Mooselutions or BOY1 have ads?
Neither Mooselutions nor BOY1 shows ads.
Which is updated more often, Mooselutions or BOY1?
Mooselutions ships an update every 2 days, and BOY1 weekly. Most recently, Mooselutions was updated on November 4, 2026 and BOY1 on November 6, 2026.

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