Mooselutions vs BOY1
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Mooselutions
Navigate a forest filled with easily angered moose as a lost lumberjack. Solve turn-based puzzles by strategically angering moose to charge where you want them, leading to chain reactions and stealthy escapes. Avoid getting trampled in this unique Sokoban-style adventure.
- Turn-based puzzle gameplay
- Stealth mechanics
- Manipulate moose behavior
- Environmental interactions
- Unlockable areas
- Achievements
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Immerse yourself in a relaxing puzzle adventure set in a forest full of pesky moose who anger easily. You play a lost lumberjack who is a frequent target of angry moose charges and general "shenanigans". This isn't like real life where you can just move the moose crossing sign to get the moose to leave you alone. You must navigate your way around the moose (meese?), anger them, and get them to charge where you want them to go. While you're at it, have them charge into other moose and see what happens. You can hide behind trees and push blocks in front of the moose to stealthily sneak past. You can even load the moose onto rail carts to push them around. Whatever you do, don't get TRAMPLED. The moose aren't mean-spirited. They just don't like you. Mooselutions is a turn-based Sokoban style game, so you get one turn to get away from the moose after you anger them. Don't run into the path of an angry moose! There are forty nine hand-crafted moose puzzles designed to test your skills, and different areas unlock as you progress. Earn achievements for manipulating the moose to your whims and for being the target of their peskiness. Who would have thought such simple moose-related rules could lead to so many deep moose puzzles? This is what the moose call psychological pestering.
BOY1
A turn-based stealth puzzle game where a discarded robot must ascend a tower by strategically donning and doffing a human-like face. This grants abilities but attracts attention, creating a core puzzle of managing visibility and power.
- Turn-based movement
- No random elements
- Strategic ability usage
- 30 levels across 5 zones
- 16-bit pixel art
- Offline play
- One-handed play
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BOY1 is a turn-based stealth escape puzzle. A robot lies discarded in the tower's deepest dark. The verdict was a single line. Defect: too human. BOY1, a humanoid thrown away by the system that built him, picks up an abandoned FACE and begins to climb the tower, one floor at a time. Take the FACE off and you become a mindless machine, lost among the other robots. The patrols ignore you, but you can't do anything. Put the FACE on and your human abilities awaken. You can open doors, fool the robots and break through walls, but now the machines can see you. Knowing when to take it off and when to put it on is the whole puzzle. Your flaw is the key. A perfectly logical system can only be broken by human illogic. FEATURES Every move is one tile, one turn. When you step, every robot steps along its fixed patrol route Nothing is random. Every floor is a fixed, deliberately designed layout, and reading patrol patterns is the heart of the game Lure, halt, break through. Combine the human abilities that awaken in each zone to slip past the patrols 30 floors, 5 zones. The higher you climb, the more human the robots become, and the less your disguise works 16-bit pixel art, chiptune sound, one-handed portrait play Fully offline, no ads, no in-app purchases Destroy the system and escape.
Screenshots
Verdict
The clearest difference is update cadence: Mooselutions at every 2 days against BOY1's weekly. BOY1's advantage is price ($2.99 vs $5.99) and iOS requirement (15.0 vs 17.2). On review sentiment, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Mooselutions costs $5.99 and BOY1 $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Mooselutions ships an update every 2 days, BOY1 weekly. The most recent releases landed on November 4, 2026 and November 6, 2026 respectively.
| Parameter | Mooselutions | BOY1 |
|---|---|---|
| Price | $5.99 | $2.99 — better |
| Rating | 5.0 (5 ratings) — better | — |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 5 — better | — |
| Update frequency | Every 2 days — better | Weekly |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, Mac — better | iPhone, iPod |
| Requires iOS | 17.2 | 15.0 — better |
| Further details — not scored | ||
| Size | 76 MB | 67 MB |
| Age rating | 9+ | 9+ |
| Developer | Send It Apps LLC | Kyusik Jung |
Customer experience
Mooselutions
BOY1
In-app purchases
Mooselutions
No in-app purchases
BOY1
No in-app purchases









