Night of the Full Moon User Reviews

Night of the Full Moon
Night of the Full Moon
Giant Network Technology Co., Ltd.

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Leave a Review Night of the Full Moon
  • Great take on Dream Quest!

    While many have written it off as a slick Dream Quest clone, I see, while you use the same core mechanics, you've added some innovations of your own so it is MORE than a mere clone.

    My 1 wish, I'd love a scored hardcore mode. While I leave it up to you to figure out how detailed you like to make the scoring system and would be happy enough with just a local leaderboards for each class, the most important aspect is perma-death. The game can be saved mid-run, but the save must be destroyed as the game is reloaded so that a player can't reload a save multiple times.
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  • How I beat it - Fun game

    The game itself is pretty fun, there are some minor translation errors but aside from that it’s a pretty good game. Some of the bosses and other monsters can be frustratingly hard, and a couple classes are harder than other’s, but it ended up being a lot of trail and error for me until I found the right/easiest set-up. Basically you want to select the ranger class and go for a Poison/Action deck, remove your red damage cards ( but take the red poisons)when you get a chance, I usually just take out one or two at the selfless town. Raise Action power every time you get a chance, and raise max health now and then too. You want to pick up cards like Venom/Bleeding/Motivation/Agility/Fatal injuries/Infection/Residual Shadow/Focus/Imitation/Sidekick/Sprint/Recycle and grab a destruction or another equipment buster type card, because you’ll need at least one. The goal here is to continue drawing tons of cards while gaining action power and dropping tons of poison on your opponents. I usually will copy a sprint or agility after I finish grabbing all the apples for the witch. I’ve won pretty much every time I’ve gone with this set up. I always skip all red damage cards besides infection. Also, if you see it and can grab it, boots of speed, longbow and ghost blade run really well in this deck. Anyway hope you give it a try and have fun!
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  • What is going on?

    I have no idea how to play this game but it’s really fun and it looks great!! A tutorial would be cool and maybe a way to upgrade cards when you get multiple copies, shoot I’d even pay to buy decks of cards or different characters from different fairy tales. Maybe a better balance against the enemies? I was in a battle that was so involved and time consuming I was personally fatigued afterwards.

    If you could make small changes and then further down the road add more chapters from different stories this game could be as popular and unstoppable as a bulletproof tiger.
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  • Intellectual Property Theft

    Look this game is actually a ton of fun with clever deck building mechanics. The problem? It is very much a clone of Dream Quest by indie designer Peter Whalen with a (much) slicker presentation. This game is a ton of fun-- because Dream Quest is a ton of fun and in my opinion one of the best games on the App Store. It feels like juuuuuust enough was changed to get around legal issues. Differences to mechanics between these games are minor. Most cards, classes, and monsters are direct carry overs from his game in just about every way. Unless this game was produced with his collaboration or blessing, spend your money on his game and support his work rather than Chinese clients. I'm not opposed to buying products just because they are from China, but many Chinese companies are experts at intellectual property theft and cloning and I have regrets about supporting that tactic with my dollars before I knew what this was.
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